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Test and fix for copying transformed creatures
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10 changed files with 139 additions and 38 deletions
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@ -118,4 +118,29 @@ public class PhantasmalImageTest extends CardTestPlayerBase {
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assertPermanentCount(playerA, "Illusionary Servant", 3);
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}
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/**
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* Tests copying already transformed creature
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* Makes sure it still has "When this creature becomes the target of a spell or ability, sacrifice it"
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*/
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@Test
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public void testCopyAlreadyTransformed() {
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Island", 2);
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Forest", 2);
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addCard(Constants.Zone.HAND, playerB, "Phantasmal Image");
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addCard(Constants.Zone.HAND, playerB, "Titanic Growth");
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Huntmaster of the Fells");
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castSpell(2, Constants.PhaseStep.PRECOMBAT_MAIN, playerB, "Phantasmal Image");
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castSpell(2, Constants.PhaseStep.POSTCOMBAT_MAIN, playerB, "Titanic Growth", "Ravager of the Fells-M12");
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setStopAt(2, Constants.PhaseStep.END_TURN);
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execute();
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// check opponent's creature wasn't chosen as a target for Titanic Growth
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assertPowerToughness(playerA, "Ravager of the Fells", 4, 4);
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// check playerA's creature was sacrificed
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assertPermanentCount(playerB, "Ravager of the Fells", 0);
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assertGraveyardCount(playerB, "Phantasmal Image", 1);
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}
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}
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