From 152fd3da88b085c3127d73b89ca3da731e0fd536 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 31 Dec 2014 09:50:31 +0100 Subject: [PATCH] * Commander - Fixed that the starting player in commander two player duel did not skip the draw step. --- Mage/src/mage/game/GameCommanderImpl.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage/src/mage/game/GameCommanderImpl.java b/Mage/src/mage/game/GameCommanderImpl.java index eedf15faa2e..564c55a3e8e 100644 --- a/Mage/src/mage/game/GameCommanderImpl.java +++ b/Mage/src/mage/game/GameCommanderImpl.java @@ -106,10 +106,10 @@ public abstract class GameCommanderImpl extends GameImpl { } this.getState().addAbility(ability, null); + super.init(choosingPlayerId, gameOptions); if (startingPlayerSkipsDraw) { state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW)); } - super.init(choosingPlayerId, gameOptions); }