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[EOE] Implement Thrumming Hivepool
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@ -41,6 +41,7 @@ public enum AffinityType {
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LIZARDS(new FilterControlledPermanent(SubType.LIZARD, "Lizards")),
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BIRDS(new FilterControlledPermanent(SubType.BIRD, "Birds")),
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CITIZENS(new FilterControlledPermanent(SubType.CITIZEN, "Citizens")),
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SLIVERS(new FilterControlledPermanent(SubType.SLIVER, "Slivers")),
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TOWNS(new FilterControlledPermanent(SubType.TOWN, "Towns")),
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GATES(new FilterControlledPermanent(SubType.GATE, "Gates"), GatesYouControlHint.instance),
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SNOW_LANDS(AffinityFilters.SNOW_LANDS),
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