* Fixed a bug that prevented moving tokens to other zones in some cases.

This commit is contained in:
LevelX2 2016-09-14 20:51:03 +02:00
parent 445a8a242e
commit 14b2760e99
3 changed files with 78 additions and 3 deletions

View file

@ -1,5 +1,6 @@
package mage.sets.innistrad;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
@ -13,14 +14,16 @@ import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
import java.util.UUID;
public class GavonyTownship extends CardImpl {
public GavonyTownship(UUID ownerId) {
super(ownerId, 239, "Gavony Township", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "ISD";
// {T}: Add {1} to your mana pool.
this.addAbility(new ColorlessManaAbility());
// {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersAllEffect(CounterType.P1P1.createInstance(), new FilterControlledCreaturePermanent("creature you control")), new ManaCostsImpl("{2}{G}{W}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);