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- Fixed Leonin Bola. Added Razor Boomerang.
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2 changed files with 183 additions and 19 deletions
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@ -36,6 +36,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.common.TapTargetEffect;
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import mage.abilities.effects.common.TapTargetEffect;
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import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
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import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
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@ -51,20 +52,19 @@ import mage.target.common.TargetCreaturePermanent;
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*/
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*/
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public class LeoninBola extends CardImpl<LeoninBola> {
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public class LeoninBola extends CardImpl<LeoninBola> {
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public LeoninBola(UUID ownerId) {
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public LeoninBola(UUID ownerId) {
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super(ownerId, 127, "Leonin Bola", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
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super(ownerId, 127, "Leonin Bola", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
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this.expansionSetCode = "DST";
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this.expansionSetCode = "DST";
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this.subtype.add("Equipment");
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this.subtype.add("Equipment");
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// Equipped creature has "{tap}, Unattach Leonin Bola: Tap target creature."
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// Equipped creature has "{tap}, Unattach Leonin Bola: Tap target creature."
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Ability gainAbility = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new TapTargetEffect(), new UnattachCost());
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Ability gainAbility = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new TapTargetEffect(), new TapSourceCost());
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gainAbility.addCost(new UnattachCost());
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gainAbility.addCost(new UnattachCost(this.getId()));
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gainAbility.addTarget(new TargetCreaturePermanent());
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gainAbility.addTarget(new TargetCreaturePermanent());
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainAbility, AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainAbility, AttachmentType.EQUIPMENT)));
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// Equip {1}
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// Equip {1}
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(1)));
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}
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}
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public LeoninBola(final LeoninBola card) {
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public LeoninBola(final LeoninBola card) {
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@ -79,41 +79,40 @@ public class LeoninBola extends CardImpl<LeoninBola> {
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class UnattachCost extends CostImpl<UnattachCost> {
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class UnattachCost extends CostImpl<UnattachCost> {
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public UnattachCost() {
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private UUID attachmentid;
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public UnattachCost(UUID attachmentid) {
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this.text = "Unattach Leonin Bola";
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this.text = "Unattach Leonin Bola";
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this.attachmentid = attachmentid;
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}
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}
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public UnattachCost(UnattachCost cost) {
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public UnattachCost(UnattachCost cost) {
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super(cost);
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super(cost);
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this.attachmentid = cost.attachmentid;
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}
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}
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@Override
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@Override
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public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
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public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
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Permanent permanent = game.getPermanent(sourceId);
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null) {
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if (permanent != null) {
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Permanent attachment = game.getPermanent(attachmentid);
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for(UUID uuid : permanent.getAttachments()){
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if (attachment != null) {
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Permanent attachment = game.getPermanent(uuid);
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permanent.removeAttachment(attachmentid, game);
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if(attachment != null && attachment.getName().equals("Leonin Bola")){
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this.paid = true;
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permanent.removeAttachment(attachment.getId(), game);
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return true;
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}
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}
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}
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}
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}
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return paid;
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return false;
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}
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}
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@Override
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@Override
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public boolean canPay(UUID sourceId, UUID controllerId, Game game) {
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public boolean canPay(UUID sourceId, UUID controllerId, Game game) {
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Permanent permanent = game.getPermanent(sourceId);
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null) {
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if (permanent != null) {
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for(UUID uuid : permanent.getAttachments()){
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Permanent attachment = game.getPermanent(attachmentid);
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Permanent attachment = game.getPermanent(uuid);
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if (attachment != null && permanent.getAttachments().contains(attachmentid)) {
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if(attachment != null && attachment.getName().equals("Leonin Bola")){
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return true;
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return true;
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}
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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165
Mage.Sets/src/mage/sets/worldwake/RazorBoomerang.java
Normal file
165
Mage.Sets/src/mage/sets/worldwake/RazorBoomerang.java
Normal file
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@ -0,0 +1,165 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.worldwake;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreatureOrPlayer;
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/**
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*
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* @author jeffwadsworth
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*/
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public class RazorBoomerang extends CardImpl<RazorBoomerang> {
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public RazorBoomerang(UUID ownerId) {
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super(ownerId, 129, "Razor Boomerang", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
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this.expansionSetCode = "WWK";
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this.subtype.add("Equipment");
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// Equipped creature has "{tap}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand."
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Ability gainAbility = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new RazorBoomerangEffect(this.getId()), new TapSourceCost());
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gainAbility.addCost(new UnattachCost(this.getId()));
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gainAbility.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainAbility, Constants.AttachmentType.EQUIPMENT)));
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// Equip {2}
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
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}
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public RazorBoomerang(final RazorBoomerang card) {
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super(card);
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}
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@Override
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public RazorBoomerang copy() {
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return new RazorBoomerang(this);
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}
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}
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class UnattachCost extends CostImpl<UnattachCost> {
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private UUID attachmentid;
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public UnattachCost(UUID attachmentid) {
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this.text = "Unattach Razor Boomerang";
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this.attachmentid = attachmentid;
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}
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public UnattachCost(UnattachCost cost) {
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super(cost);
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this.attachmentid = cost.attachmentid;
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}
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@Override
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public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null) {
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Permanent attachment = game.getPermanent(attachmentid);
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if (attachment != null) {
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permanent.removeAttachment(attachmentid, game);
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this.paid = true;
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}
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}
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return paid;
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}
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@Override
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public boolean canPay(UUID sourceId, UUID controllerId, Game game) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null) {
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Permanent attachment = game.getPermanent(attachmentid);
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if (attachment != null && permanent.getAttachments().contains(attachmentid)) {
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return true;
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}
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}
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return false;
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}
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@Override
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public UnattachCost copy() {
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return new UnattachCost(this);
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}
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}
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class RazorBoomerangEffect extends OneShotEffect<RazorBoomerangEffect> {
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private static String text = "Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand";
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private UUID attachmentid;
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RazorBoomerangEffect(UUID attachmentid) {
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super(Outcome.Damage);
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this.attachmentid = attachmentid;
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staticText = text;
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}
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RazorBoomerangEffect(RazorBoomerangEffect effect) {
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super(effect);
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this.attachmentid = effect.attachmentid;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (UUID target : targetPointer.getTargets(game, source)) {
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Permanent creature = game.getPermanent(target);
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if (creature != null) {
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creature.damage(1, attachmentid, game, true, false);
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}
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Player player = game.getPlayer(target);
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if (player != null) {
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player.damage(1, attachmentid, game, false, true);
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}
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}
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Permanent razor = game.getPermanent(attachmentid);
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if (razor != null) {
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razor.moveToZone(Constants.Zone.HAND, id, game, true);
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}
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return true;
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}
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@Override
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public RazorBoomerangEffect copy() {
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return new RazorBoomerangEffect(this);
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}
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}
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