* Bronze Bombshell - Fixed that its triggered ability did not work if put into play with Endless Whispers.

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LevelX2 2017-07-27 16:14:14 +02:00
parent d0e610e83b
commit 138e8487a3
2 changed files with 72 additions and 1 deletions

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package org.mage.test.cards.control;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX
*/
public class BronzeBombshellTest extends CardTestPlayerBase {
@Test
public void testEndlessWhispers() {
// When a player other than Bronze Bombshell's owner controls it, that player sacrifices it.
// If the player does, Bronze Bombshell deals 7 damage to him or her.
addCard(Zone.BATTLEFIELD, playerA, "Bronze Bombshell", 1);
// Each creature has "When this creature dies, choose target opponent.
// That player puts this card from its owner's graveyard onto the battlefield
// under his or her control at the beginning of the next end step."
addCard(Zone.BATTLEFIELD, playerA, "Endless Whispers", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
// Destroy target creature or planeswalker..
addCard(Zone.HAND, playerA, "Hero's Downfall"); // {1}{B}{B}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hero's Downfall", "Bronze Bombshell");
addTarget(playerA, playerB);
setStopAt(2, PhaseStep.UPKEEP);
execute();
assertGraveyardCount(playerA, "Hero's Downfall", 1);
assertGraveyardCount(playerA, "Bronze Bombshell", 1);
assertLife(playerA, 20);
assertLife(playerB, 13);
}
}