From 121e1043ab5b363f2da4f62b5934b59cd4f4f3ff Mon Sep 17 00:00:00 2001 From: jeffwadsworth <> Date: Sat, 1 Aug 2020 16:12:58 -0500 Subject: [PATCH] - RegenerateSourceEffect() will now be discarded if the source permanent is blinked or changes zone. --- .../mage/abilities/effects/common/RegenerateSourceEffect.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage/src/main/java/mage/abilities/effects/common/RegenerateSourceEffect.java b/Mage/src/main/java/mage/abilities/effects/common/RegenerateSourceEffect.java index 4ae3d41cd31..fabdd62d2f2 100644 --- a/Mage/src/main/java/mage/abilities/effects/common/RegenerateSourceEffect.java +++ b/Mage/src/main/java/mage/abilities/effects/common/RegenerateSourceEffect.java @@ -71,7 +71,7 @@ public class RegenerateSourceEffect extends ReplacementEffectImpl { @Override public boolean applies(GameEvent event, Ability source, Game game) { - // The regeneration shield is discarded if the permanent is blinked or changes zone + // The regeneration effect is discarded if the permanent is blinked or changes zone if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId() == source.getSourceId()) { discard();