mirror of
https://github.com/magefree/mage.git
synced 2026-01-21 10:49:58 -08:00
* Followed Footsteps - Fixed that the token copy was not working correctly if the target was already copying something (e.g. a Cryptoplasm).
This commit is contained in:
parent
a289169708
commit
1213fd22c8
3 changed files with 52 additions and 16 deletions
|
|
@ -30,8 +30,10 @@ package mage.sets.ravnica;
|
|||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.OnEventTriggeredAbility;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.AttachEffect;
|
||||
import mage.abilities.effects.common.PutTokenOntoBattlefieldCopyTargetEffect;
|
||||
import mage.abilities.keyword.EnchantAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.constants.CardType;
|
||||
|
|
@ -40,15 +42,14 @@ import mage.constants.Rarity;
|
|||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.game.permanent.token.EmptyToken;
|
||||
import mage.target.TargetPermanent;
|
||||
import mage.target.common.TargetCreaturePermanent;
|
||||
import mage.util.CardUtil;
|
||||
import mage.target.targetpointer.FixedTarget;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LoneFox
|
||||
|
||||
*
|
||||
*/
|
||||
public class FollowedFootsteps extends CardImpl {
|
||||
|
||||
|
|
@ -99,10 +100,9 @@ class FollowedFootstepsEffect extends OneShotEffect {
|
|||
Permanent enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
|
||||
Permanent target = game.getPermanentOrLKIBattlefield(enchantment.getAttachedTo());
|
||||
if (target != null) {
|
||||
EmptyToken token = new EmptyToken();
|
||||
CardUtil.copyTo(token).from(target);
|
||||
token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
|
||||
return true;
|
||||
Effect effect = new PutTokenOntoBattlefieldCopyTargetEffect();
|
||||
effect.setTargetPointer(new FixedTarget(enchantment.getAttachedTo()));
|
||||
return effect.apply(game, source);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue