Escalate test confirming bug #2143

This commit is contained in:
drmDev 2016-08-04 05:16:07 -04:00
parent 7205144c95
commit 12097817ba

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@ -59,7 +59,61 @@ public class EscalateTest extends CardTestPlayerBase {
assertGraveyardCount(playerB, "Silvercoat Lion", 1);
assertGraveyardCount(playerA, "Savage Alliance", 1);
}
@Test
public void testGaddockTeegInteraction_ThreeCMC_OneMode() {
// Noncreature spells with converted mana cost {4} or greater can't be cast.
// Noncreature spells with {X} in their mana costs can't be cast.
addCard(Zone.BATTLEFIELD, playerB, "Gaddock Teeg"); // {W}{G} 2/2 Legendary Kithkin
// Escalate {1} (Pay this cost for each mode chosen beyond the first.)
// Choose one or more
// * Target player discards all the cards in his or her hand, then draws that many cards.
// * Collective Defiance deals 4 damage to target creature.
// * Collective Defiance deals 3 damage to target opponent.
addCard(Zone.HAND, playerA, "Collective Defiance"); // {1}{R}{R} sorcery
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Collective Defiance", playerB);
setModeChoice(playerA, "3"); // deal 3 dmg to opponent
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerB, "Gaddock Teeg", 1);
assertGraveyardCount(playerA, "Collective Defiance", 1);
assertLife(playerB, 17);
}
// Reported bug: Escalate CMC is not calculated correctly when more than 1 mode chosen
// With 1 extra mode, the casting cost is {2}{R}{R} but the CMC should still be 3
@Test
public void testGaddockTeegInteraction_ThreeCMC_TwoModes() {
// Noncreature spells with converted mana cost {4} or greater can't be cast.
// Noncreature spells with {X} in their mana costs can't be cast.
addCard(Zone.BATTLEFIELD, playerB, "Gaddock Teeg"); // {W}{G} 2/2 Legendary Kithkin
// Escalate {1} (Pay this cost for each mode chosen beyond the first.)
// Choose one or more
// * Target player discards all the cards in his or her hand, then draws that many cards.
// * Collective Defiance deals 4 damage to target creature.
// * Collective Defiance deals 3 damage to target opponent.
addCard(Zone.HAND, playerA, "Collective Defiance"); // {1}{R}{R} sorcery
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 4);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Collective Defiance", "mode2=Gaddock Teeg");
setModeChoice(playerA, "2"); // deal 4 dmg to target creature (gaddock teeg)
setModeChoice(playerA, "3"); // deal 3 dmg to opponent
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerA, "Collective Defiance", 1);
assertGraveyardCount(playerB, "Gaddock Teeg", 1);
assertLife(playerB, 17);
}
}