Reimplemented Rust Tick

This commit is contained in:
magenoxx 2011-08-16 21:42:53 +04:00
parent 9a458ae9f2
commit 11fab4b4e9

View file

@ -179,17 +179,8 @@ class RustTickSelfRestrictionEffect extends RestrictionEffect<RustTickSelfRestri
@Override
public boolean canBeUntapped(Permanent permanent, Game game) {
Choice abilityChoice = new ChoiceImpl();
abilityChoice.setMessage("Untap Rust Tick?");
Set<String> abilities = new HashSet<String>();
abilities.add("Yes");
abilities.add("No");
abilityChoice.setChoices(abilities);
Player playerControls = game.getPlayer(permanent.getControllerId());
playerControls.choose(Constants.Outcome.Neutral, abilityChoice, game);
return abilityChoice.getChoice() != null && abilityChoice.getChoice().equals("Yes");
Player player = game.getPlayer(permanent.getControllerId());
return player != null && player.chooseUse(Constants.Outcome.Benefit, "Untap Rust Tick?", game);
}
@Override