Refactor: move player.damage params to default (same as permanent.damage);

This commit is contained in:
Oleg Agafonov 2020-01-14 09:15:33 +04:00
parent 76387057b7
commit 11976b5c89
228 changed files with 1104 additions and 1454 deletions

View file

@ -392,7 +392,7 @@ public class RandomPlayer extends ComputerPlayer {
} else {
Player player = game.getPlayer(targetId);
if (player != null) {
player.damage(amount, sourceId, game, false, true);
player.damage(amount, sourceId, game);
remainingDamage -= amount;
}
}