implement [DSK] Smoky Lounge // Misty Salon

This commit is contained in:
xenohedron 2026-01-25 21:03:01 -05:00
parent 4acdd58eab
commit 114ae5af62
2 changed files with 143 additions and 0 deletions

View file

@ -0,0 +1,142 @@
package mage.cards.s;
import mage.ConditionalMana;
import mage.MageObject;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.RoomUnlockAbility;
import mage.abilities.common.UnlockThisDoorTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.mana.AddConditionalManaEffect;
import mage.abilities.mana.builder.ConditionalManaBuilder;
import mage.abilities.triggers.BeginningOfFirstMainTriggeredAbility;
import mage.cards.Card;
import mage.cards.CardSetInfo;
import mage.cards.RoomCard;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.command.Commander;
import mage.game.permanent.token.SpiritBlueToken;
import mage.game.permanent.token.Token;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import java.util.UUID;
/**
* @author xenohedron
*/
public final class SmokyLoungeMistySalon extends RoomCard {
public SmokyLoungeMistySalon(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, "{2}{R}","{3}{U}");
// Smoky Lounge
// At the beginning of your first main phase, add {R}{R}. Spend this mana only to cast Room spells and unlock doors.
this.getLeftHalfCard().addAbility(new BeginningOfFirstMainTriggeredAbility(
new AddConditionalManaEffect(Mana.RedMana(2), new SmokyLoungeManaBuilder())
));
// Misty Salon
// Enchantment -- Room
// When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control.
this.getRightHalfCard().addAbility(new UnlockThisDoorTriggeredAbility(
new MistySalonEffect(), false, false));
}
private SmokyLoungeMistySalon(final SmokyLoungeMistySalon card) {
super(card);
}
@Override
public SmokyLoungeMistySalon copy() {
return new SmokyLoungeMistySalon(this);
}
}
class SmokyLoungeManaBuilder extends ConditionalManaBuilder {
@Override
public ConditionalMana build(Object... options) {
return new SmokyLoungeConditionalMana(this.mana);
}
@Override
public String getRule() {
return "Spend this mana only to cast Room spells and unlock doors";
}
}
class SmokyLoungeConditionalMana extends ConditionalMana {
public SmokyLoungeConditionalMana(Mana mana) {
super(mana);
addCondition(new SmokyLoungeManaCondition());
}
}
class SmokyLoungeManaCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) {
// cast Room spells
if (source instanceof SpellAbility && !source.isActivated()) {
MageObject object = game.getObject(source);
if ((object instanceof StackObject)) {
return object.hasSubtype(SubType.ROOM, game);
}
// checking mana without real cast
if (game.inCheckPlayableState()) {
Spell spell = null;
if (object instanceof Card) {
spell = new Spell((Card) object, (SpellAbility) source, source.getControllerId(), game.getState().getZone(source.getSourceId()), game);
} else if (object instanceof Commander) {
spell = new Spell(((Commander) object).getSourceObject(), (SpellAbility) source, source.getControllerId(), game.getState().getZone(source.getSourceId()), game);
}
return spell != null && spell.hasSubtype(SubType.ROOM, game);
}
}
// unlock doors
return source instanceof RoomUnlockAbility;
}
}
class MistySalonEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterControlledPermanent(SubType.ROOM);
MistySalonEffect() {
super(Outcome.Benefit);
staticText = "create an X/X blue Spirit creature token with flying, " +
"where X is the number of unlocked doors among Rooms you control";
}
private MistySalonEffect(final MistySalonEffect effect) {
super(effect);
}
@Override
public MistySalonEffect copy() {
return new MistySalonEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int count = game
.getBattlefield()
.getActivePermanents(filter, source.getControllerId(), source, game)
.stream()
.mapToInt(permanent -> (permanent.isLeftDoorUnlocked() ? 1 : 0) + (permanent.isRightDoorUnlocked() ? 1 : 0))
.sum();
Token token = new SpiritBlueToken();
token.setPower(count);
token.setToughness(count);
return token.putOntoBattlefield(1, game, source);
}
}

View file

@ -337,6 +337,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet {
cards.add(new SetCardInfo("Silent Hallcreeper", 72, Rarity.RARE, mage.cards.s.SilentHallcreeper.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Skullsnap Nuisance", 234, Rarity.UNCOMMON, mage.cards.s.SkullsnapNuisance.class));
cards.add(new SetCardInfo("Slavering Branchsnapper", 198, Rarity.COMMON, mage.cards.s.SlaveringBranchsnapper.class));
cards.add(new SetCardInfo("Smoky Lounge // Misty Salon", 235, Rarity.UNCOMMON, mage.cards.s.SmokyLoungeMistySalon.class));
cards.add(new SetCardInfo("Spectral Snatcher", 116, Rarity.COMMON, mage.cards.s.SpectralSnatcher.class));
cards.add(new SetCardInfo("Spineseeker Centipede", 199, Rarity.COMMON, mage.cards.s.SpineseekerCentipede.class));
cards.add(new SetCardInfo("Split Up", 304, Rarity.RARE, mage.cards.s.SplitUp.class, NON_FULL_USE_VARIOUS));