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* SetPowerToughnessSourceEffect - Set the correct sublayer to use (fixes #1354).
This commit is contained in:
parent
af18f95bba
commit
1139495fd7
24 changed files with 238 additions and 121 deletions
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@ -40,6 +40,7 @@ import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.common.FilterLandCard;
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import mage.game.Game;
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@ -100,13 +101,13 @@ class TrenchGorgerEffect extends OneShotEffect {
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TargetCardInLibrary target = new TargetCardInLibrary(0, Integer.MAX_VALUE, new FilterLandCard("any number of land cards"));
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target.choose(outcome, controller.getId(), controller.getId(), game);
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int count = 0;
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for (UUID cardId: target.getTargets()) {
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for (UUID cardId : target.getTargets()) {
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Card card = game.getCard(cardId);
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controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, Zone.LIBRARY, true);
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count++;
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}
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controller.shuffleLibrary(game);
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game.addEffect(new SetPowerToughnessSourceEffect(count, count, Duration.EndOfGame), source);
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game.addEffect(new SetPowerToughnessSourceEffect(count, count, Duration.EndOfGame, SubLayer.SetPT_7b), source);
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return true;
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}
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return false;
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@ -43,6 +43,7 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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@ -83,9 +84,9 @@ class GigantoplasmApplyToPermanent extends ApplyToPermanent {
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@Override
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public Boolean apply(Game game, Permanent permanent) {
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DynamicValue variableMana = new ManacostVariableValue();
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Effect effect = new SetPowerToughnessSourceEffect(variableMana, Duration.WhileOnBattlefield);
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Effect effect = new SetPowerToughnessSourceEffect(variableMana, Duration.WhileOnBattlefield, SubLayer.SetPT_7b);
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effect.setText("This creature has base power and toughness X/X");
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,effect, new ManaCostsImpl("{X}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{X}"));
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permanent.getAbilities().add(ability);
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return true;
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}
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@ -93,11 +94,11 @@ class GigantoplasmApplyToPermanent extends ApplyToPermanent {
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@Override
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public Boolean apply(Game game, MageObject mageObject) {
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DynamicValue variableMana = new ManacostVariableValue();
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Effect effect = new SetPowerToughnessSourceEffect(variableMana, Duration.WhileOnBattlefield);
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Effect effect = new SetPowerToughnessSourceEffect(variableMana, Duration.WhileOnBattlefield, SubLayer.SetPT_7b);
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effect.setText("This creature has base power and toughness X/X");
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,effect, new ManaCostsImpl("{X}"));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{X}"));
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mageObject.getAbilities().add(ability);
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return true;
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}
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}
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}
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@ -39,6 +39,7 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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@ -47,14 +48,14 @@ import mage.filter.predicate.mageobject.ColorPredicate;
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* @author jeffwadsworth
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*/
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public class BattlegateMimic extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that's both red and white");
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static {
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filter.add(new ColorPredicate(ObjectColor.RED));
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filter.add(new ColorPredicate(ObjectColor.WHITE));
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}
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private String rule = "Whenever you cast a spell that's both red and white, {this} has base power and toughness 4/2 and gains first strike until end of turn.";
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public BattlegateMimic(UUID ownerId) {
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@ -66,10 +67,10 @@ public class BattlegateMimic extends CardImpl {
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this.toughness = new MageInt(1);
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// Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 and gains first strike until end of turn.
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 2, Duration.EndOfTurn), filter, false, rule);
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 2, Duration.EndOfTurn, SubLayer.SetPT_7b), filter, false, rule);
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ability.addEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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}
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public BattlegateMimic(final BattlegateMimic card) {
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@ -39,18 +39,19 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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/**
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*
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* @author jeffwadsworth
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*
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*/
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public class NightskyMimic extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that's both black and green");
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static {
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filter.add(new ColorPredicate(ObjectColor.WHITE));
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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@ -69,7 +70,7 @@ public class NightskyMimic extends CardImpl {
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this.toughness = new MageInt(1);
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// Whenever you cast a spell that's both white and black, Nightsky Mimic has base power and toughness 4/4 until end of turn and gains flying until end of turn.
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 4, Duration.EndOfTurn), filter, false, rule);
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 4, Duration.EndOfTurn, SubLayer.SetPT_7b), filter, false, rule);
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ability.addEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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}
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@ -39,23 +39,24 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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/**
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*
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* @author jeffwadsworth
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*
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*/
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public class RiverfallMimic extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that's both blue and red");
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static {
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filter.add(new ColorPredicate(ObjectColor.BLUE));
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filter.add(new ColorPredicate(ObjectColor.RED));
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}
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private String rule = "Whenever you cast a spell that's both blue and red, {this} has base power and toughness 3/3 until end of turn and can't be blocked this turn.";
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public RiverfallMimic(UUID ownerId) {
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@ -69,7 +70,7 @@ public class RiverfallMimic extends CardImpl {
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this.toughness = new MageInt(1);
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// Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn), filter, false, rule);
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn, SubLayer.SetPT_7b), filter, false, rule);
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ability.addEffect(new GainAbilitySourceEffect(new CantBeBlockedSourceAbility(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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}
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@ -39,18 +39,19 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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/**
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*
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* @author jeffwadsworth
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*
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*/
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public class ShorecrasherMimic extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that's both green and blue");
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static {
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filter.add(new ColorPredicate(ObjectColor.GREEN));
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filter.add(new ColorPredicate(ObjectColor.BLUE));
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@ -69,10 +70,10 @@ public class ShorecrasherMimic extends CardImpl {
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this.toughness = new MageInt(1);
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// Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(5, 3, Duration.EndOfTurn), filter, false, rule);
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(5, 3, Duration.EndOfTurn, SubLayer.SetPT_7b), filter, false, rule);
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ability.addEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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}
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public ShorecrasherMimic(final ShorecrasherMimic card) {
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@ -39,25 +39,26 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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/**
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*
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* @author jeffwadsworth
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*
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*/
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public class WoodlurkerMimic extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a spell that's both black and green");
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static {
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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filter.add(new ColorPredicate(ObjectColor.GREEN));
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}
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private String rule = "Whenever you cast a spell that's both black and green, {this} has base power and toughness 4/5 until end of turn and gains wither until end of turn.";
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public WoodlurkerMimic(UUID ownerId) {
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super(ownerId, 130, "Woodlurker Mimic", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{B/G}");
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this.expansionSetCode = "EVE";
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@ -69,10 +70,10 @@ public class WoodlurkerMimic extends CardImpl {
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this.toughness = new MageInt(1);
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// Whenever you cast a spell that's both black and green, Woodlurker Mimic has base power and toughness 4/5 until end of turn and gains wither until end of turn.
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 5, Duration.EndOfTurn), filter, false, rule);
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Ability ability = new SpellCastControllerTriggeredAbility(new SetPowerToughnessSourceEffect(4, 5, Duration.EndOfTurn, SubLayer.SetPT_7b), filter, false, rule);
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ability.addEffect(new GainAbilitySourceEffect(WitherAbility.getInstance(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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}
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public WoodlurkerMimic(final WoodlurkerMimic card) {
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@ -44,6 +44,7 @@ import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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@ -70,7 +71,7 @@ public class EntropicSpecter extends CardImpl {
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseOpponentEffect(Outcome.Detriment)));
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// Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new CardsInTargetPlayerHandCount(), Duration.WhileOnBattlefield)));
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new CardsInTargetPlayerHandCount(), Duration.WhileOnBattlefield, SubLayer.SetPT_7b)));
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// Whenever Entropic Specter deals damage to a player, that player discards a card.
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this.addAbility(new DealsDamageToAPlayerTriggeredAbility(new DiscardTargetEffect(1, false), false, true));
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@ -43,6 +43,7 @@ import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.EntersTheBattlefieldEvent;
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@ -151,7 +152,7 @@ class PrimalPlasmaReplacementEffect extends ReplacementEffectImpl {
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game.addEffect(new GainAbilitySourceEffect(DefenderAbility.getInstance(), Duration.Custom), source);
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break;
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}
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game.addEffect(new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom), source);
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game.addEffect(new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom, SubLayer.SetPT_7b), source);
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}
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return false;
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@ -28,17 +28,19 @@
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package mage.sets.iceage;
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import java.util.UUID;
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import mage.constants.*;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CardsInAllGraveyardsCount;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.players.Player;
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@ -71,17 +73,13 @@ public class Lhurgoyf extends CardImpl {
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}
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}
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class LhurgoyfEffect extends ContinuousEffectImpl {
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public LhurgoyfEffect() {
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super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.SetPT_7b, Outcome.BoostCreature);
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super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.CharacteristicDefining_7a, Outcome.BoostCreature);
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staticText = "{this}'s power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1";
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}
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public LhurgoyfEffect(final LhurgoyfEffect effect) {
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super(effect);
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}
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@ -28,11 +28,6 @@
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package mage.sets.innistrad;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -41,6 +36,12 @@ import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
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import mage.abilities.keyword.DefenderAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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@ -94,14 +95,17 @@ class TreeOfRedemptionEffect extends OneShotEffect {
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if (perm != null) {
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int amount = perm.getToughness().getValue();
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int life = player.getLife();
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if (life == amount)
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if (life == amount) {
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return false;
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if (life < amount && !player.isCanGainLife())
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}
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if (life < amount && !player.isCanGainLife()) {
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return false;
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if (life > amount && !player.isCanLoseLife())
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}
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if (life > amount && !player.isCanLoseLife()) {
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return false;
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}
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player.setLife(amount, game);
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game.addEffect(new SetPowerToughnessSourceEffect(Integer.MIN_VALUE, life, Duration.WhileOnBattlefield), source);
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game.addEffect(new SetPowerToughnessSourceEffect(Integer.MIN_VALUE, life, Duration.WhileOnBattlefield, SubLayer.SetPT_7b), source);
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return true;
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}
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}
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@ -113,4 +117,4 @@ class TreeOfRedemptionEffect extends OneShotEffect {
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return new TreeOfRedemptionEffect(this);
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}
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}
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}
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@ -41,6 +41,7 @@ import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledPermanent;
|
||||
import mage.filter.predicate.mageobject.SubtypePredicate;
|
||||
|
|
@ -54,6 +55,7 @@ import mage.target.common.TargetControlledPermanent;
|
|||
public class MarshFlitter extends CardImpl {
|
||||
|
||||
private static final FilterControlledPermanent filter = new FilterControlledPermanent("a Goblin");
|
||||
|
||||
static {
|
||||
filter.add(new SubtypePredicate("Goblin"));
|
||||
}
|
||||
|
|
@ -72,7 +74,7 @@ public class MarshFlitter extends CardImpl {
|
|||
// When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.
|
||||
this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinRogueToken(), 2), false));
|
||||
// Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
|
||||
Effect effect = new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn);
|
||||
Effect effect = new SetPowerToughnessSourceEffect(3, 3, Duration.EndOfTurn, SubLayer.SetPT_7b);
|
||||
effect.setText("{this} has base power and toughness 3/3 until end of turn");
|
||||
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new SacrificeTargetCost(new TargetControlledPermanent(filter)));
|
||||
this.addAbility(ability);
|
||||
|
|
|
|||
|
|
@ -43,6 +43,7 @@ import mage.constants.CardType;
|
|||
import mage.constants.Duration;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Rarity;
|
||||
import mage.constants.SubLayer;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.EntersTheBattlefieldEvent;
|
||||
|
|
@ -152,7 +153,7 @@ class PrimalPlasmaReplacementEffect extends ReplacementEffectImpl {
|
|||
game.addEffect(new GainAbilitySourceEffect(DefenderAbility.getInstance(), Duration.Custom), source);
|
||||
break;
|
||||
}
|
||||
game.addEffect(new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom), source);
|
||||
game.addEffect(new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom, SubLayer.SetPT_7b), source);
|
||||
|
||||
}
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -39,6 +39,7 @@ import mage.constants.CardType;
|
|||
import mage.constants.Duration;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Rarity;
|
||||
import mage.constants.SubLayer;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
|
|
@ -56,14 +57,13 @@ public class ShapeStealer extends CardImpl {
|
|||
this.subtype.add("Spirit");
|
||||
this.power = new MageInt(1);
|
||||
this.toughness = new MageInt(1);
|
||||
|
||||
// This ability triggers once for each creature blocked by or blocking Shape Stealer.
|
||||
|
||||
// This ability triggers once for each creature blocked by or blocking Shape Stealer.
|
||||
// If multiple creatures block it, Shape Stealer's power and toughness will change for
|
||||
// each one in succession. The first trigger put on the stack will be the last to resolve,
|
||||
// so that will set Shape Stealer's final power and toughness.
|
||||
|
||||
// Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.
|
||||
this.addAbility(new BlocksOrBecomesBlockedByCreatureTriggeredAbility(new ShapeStealerEffect(), false));
|
||||
this.addAbility(new BlocksOrBecomesBlockedByCreatureTriggeredAbility(new ShapeStealerEffect(), false));
|
||||
}
|
||||
|
||||
public ShapeStealer(final ShapeStealer card) {
|
||||
|
|
@ -77,28 +77,28 @@ public class ShapeStealer extends CardImpl {
|
|||
}
|
||||
|
||||
class ShapeStealerEffect extends OneShotEffect {
|
||||
|
||||
|
||||
public ShapeStealerEffect() {
|
||||
super(Outcome.Detriment);
|
||||
this.staticText = "change {this}'s base power and toughness to that creature's power and toughness until end of turn";
|
||||
}
|
||||
|
||||
|
||||
public ShapeStealerEffect(final ShapeStealerEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ShapeStealerEffect copy() {
|
||||
return new ShapeStealerEffect(this);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
Permanent permanent = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
|
||||
if (permanent != null) {
|
||||
ContinuousEffect effect = new SetPowerToughnessSourceEffect(permanent.getPower().getValue(), permanent.getToughness().getValue(), Duration.EndOfTurn);
|
||||
ContinuousEffect effect = new SetPowerToughnessSourceEffect(permanent.getPower().getValue(), permanent.getToughness().getValue(), Duration.EndOfTurn, SubLayer.SetPT_7b);
|
||||
game.addEffect(effect, source);
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -44,6 +44,7 @@ import mage.constants.ColoredManaSymbol;
|
|||
import mage.constants.Duration;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Rarity;
|
||||
import mage.constants.SubLayer;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.common.FilterControlledCreaturePermanent;
|
||||
import mage.filter.predicate.permanent.AnotherPredicate;
|
||||
|
|
@ -141,7 +142,7 @@ class DracoplasmEffect extends ReplacementEffectImpl {
|
|||
toughness += targetCreature.getToughness().getValue();
|
||||
}
|
||||
}
|
||||
ContinuousEffect effect = new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom);
|
||||
ContinuousEffect effect = new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom, SubLayer.SetPT_7b);
|
||||
game.addEffect(effect, source);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -48,6 +48,7 @@ import mage.constants.CardType;
|
|||
import mage.constants.Duration;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Rarity;
|
||||
import mage.constants.SubLayer;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.FilterCard;
|
||||
import mage.filter.predicate.mageobject.NamePredicate;
|
||||
|
|
@ -100,7 +101,7 @@ class GigantiformAbility extends StaticAbility {
|
|||
|
||||
public GigantiformAbility() {
|
||||
super(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.AURA));
|
||||
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new SetPowerToughnessSourceEffect(8, 8, Duration.WhileOnBattlefield));
|
||||
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new SetPowerToughnessSourceEffect(8, 8, Duration.WhileOnBattlefield, SubLayer.SetPT_7b));
|
||||
this.addEffect(new GainAbilityAttachedEffect(ability, AttachmentType.AURA));
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue