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[DSC] Implement Formless Genesis
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.abilities.keyword.ChangelingAbility;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.constants.CardType;
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import mage.constants.SubType;
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/**
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* @author TheElk801
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*/
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public final class ShapeshifterDeathtouchToken extends TokenImpl {
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public ShapeshifterDeathtouchToken() {
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this(0);
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}
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public ShapeshifterDeathtouchToken(int amount) {
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super("Shapeshifter Token", "X/X colorless Shapeshifter creature token with changeling and deathtouch");
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cardType.add(CardType.CREATURE);
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subtype.add(SubType.SHAPESHIFTER);
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power = new MageInt(amount);
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toughness = new MageInt(amount);
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addAbility(new ChangelingAbility());
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addAbility(DeathtouchAbility.getInstance());
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}
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private ShapeshifterDeathtouchToken(final ShapeshifterDeathtouchToken token) {
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super(token);
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}
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public ShapeshifterDeathtouchToken copy() {
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return new ShapeshifterDeathtouchToken(this);
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}
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}
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