diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/modal/ChooseOneTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/modal/ChooseOneTest.java new file mode 100644 index 00000000000..956d89c88c7 --- /dev/null +++ b/Mage.Tests/src/test/java/org/mage/test/cards/modal/ChooseOneTest.java @@ -0,0 +1,105 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package org.mage.test.cards.modal; + +import mage.abilities.keyword.SwampwalkAbility; +import mage.constants.PhaseStep; +import mage.constants.Zone; +import org.junit.Test; +import org.mage.test.serverside.base.CardTestPlayerBase; + +/** + * + * @author LevelX2 + */ +public class ChooseOneTest extends CardTestPlayerBase { + + @Test + public void testFirstMode() { + addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1); + // Choose one + // - Target player discards a card + // - Target creature gets +2/-1 until end of turn. + // - Target creature gains swampwalk until end of turn. + addCard(Zone.HAND, playerA, "Funeral Charm"); // Instant {B} + + addCard(Zone.HAND, playerB, "Silvercoat Lion"); + + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Funeral Charm", playerB); + setModeChoice(playerA, "1"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertGraveyardCount(playerA, "Funeral Charm", 1); + assertGraveyardCount(playerB, "Silvercoat Lion", 1); + } + + @Test + public void testSecondMode() { + addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1); + // Choose one + // - Target player discards a card + // - Target creature gets +2/-1 until end of turn. + // - Target creature gains swampwalk until end of turn. + addCard(Zone.HAND, playerA, "Funeral Charm"); // Instant {B} + + addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion"); + + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Funeral Charm", "Silvercoat Lion"); + setModeChoice(playerA, "2"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertGraveyardCount(playerA, "Funeral Charm", 1); + assertPowerToughness(playerB, "Silvercoat Lion", 4, 1); + } + + @Test + public void testThirdMode() { + addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1); + // Choose one + // - Target player discards a card + // - Target creature gets +2/-1 until end of turn. + // - Target creature gains swampwalk until end of turn. + addCard(Zone.HAND, playerA, "Funeral Charm"); // Instant {B} + + addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion"); + + castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Funeral Charm", "Silvercoat Lion"); + setModeChoice(playerA, "3"); + + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertGraveyardCount(playerA, "Funeral Charm", 1); + assertPowerToughness(playerB, "Silvercoat Lion", 2, 2); + assertAbility(playerB, "Silvercoat Lion", new SwampwalkAbility(), true); + } +} diff --git a/Mage/src/main/java/mage/abilities/Modes.java b/Mage/src/main/java/mage/abilities/Modes.java index 6f1ea6502a3..dad2af68c02 100644 --- a/Mage/src/main/java/mage/abilities/Modes.java +++ b/Mage/src/main/java/mage/abilities/Modes.java @@ -73,9 +73,13 @@ public class Modes extends LinkedHashMap { } this.minModes = modes.minModes; this.maxModes = modes.maxModes; + this.selectedModes.addAll(modes.getSelectedModes()); - this.currentMode = values().iterator().next(); - selectedModes.addAll(modes.getSelectedModes()); + if (modes.getSelectedModes().isEmpty()) { + this.currentMode = values().iterator().next(); + } else { + this.currentMode = get(selectedModes.get(0)); + } this.modeChooser = modes.modeChooser; this.eachModeOnlyOnce = modes.eachModeOnlyOnce; this.eachModeMoreThanOnce = modes.eachModeMoreThanOnce;