From 100ca7c3fad2798c1edc095eee404f403171a664 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sat, 28 Mar 2015 10:09:46 +0100 Subject: [PATCH] * Foul Renewal - Fixed that the value was added instead of subtracted to taget's power/toughness. --- Mage.Sets/src/mage/sets/dragonsoftarkir/FoulRenewal.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/dragonsoftarkir/FoulRenewal.java b/Mage.Sets/src/mage/sets/dragonsoftarkir/FoulRenewal.java index ba80388c488..7323fddb268 100644 --- a/Mage.Sets/src/mage/sets/dragonsoftarkir/FoulRenewal.java +++ b/Mage.Sets/src/mage/sets/dragonsoftarkir/FoulRenewal.java @@ -94,7 +94,7 @@ class FoulRenewalEffect extends OneShotEffect { if (controller != null) { Card card = game.getCard(targetPointer.getFirst(game, source)); if (card != null) { - int xValue = card.getToughness().getValue(); + int xValue = card.getToughness().getValue() * -1; controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.GRAVEYARD); if (xValue != 0) { ContinuousEffect effect = new BoostTargetEffect(xValue,xValue, Duration.EndOfTurn);