[TDC] fix Arbor Adherent counting its own toughness

This commit is contained in:
theelk801 2025-05-01 18:16:50 -04:00
parent 42b2c91809
commit 0fdd167ba2

View file

@ -29,7 +29,7 @@ public enum GreatestToughnessAmongControlledCreaturesValue implements DynamicVal
public int calculate(Game game, Ability sourceAbility, Effect effect) {
return game
.getBattlefield()
.getActivePermanents(filter, sourceAbility.getControllerId(), game)
.getActivePermanents(filter, sourceAbility.getControllerId(), sourceAbility, game)
.stream()
.map(MageObject::getToughness)
.mapToInt(MageInt::getValue)