* Fixed some null pointer or other exception bugs.

This commit is contained in:
LevelX2 2017-07-29 19:13:42 +02:00
parent a35abd7f8c
commit 0ef94a588c
10 changed files with 47 additions and 45 deletions

View file

@ -28,6 +28,7 @@
package mage.abilities;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.costs.Cost;
import mage.abilities.costs.Costs;
import mage.abilities.costs.mana.ManaCosts;
@ -42,6 +43,7 @@ import mage.constants.TargetController;
import mage.constants.TimingRule;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.command.Emblem;
import mage.game.permanent.Permanent;
/**
@ -215,9 +217,13 @@ public abstract class ActivatedAbilityImpl extends AbilityImpl implements Activa
if (this.controllerId != null && this.controllerId.equals(playerId)) {
return true;
} else {
Card card = (Card) game.getObject(this.sourceId);
if (card != null && game.getState().getZone(this.sourceId) != Zone.BATTLEFIELD) {
return card.getOwnerId().equals(playerId);
MageObject mageObject = game.getObject(this.sourceId);
if (mageObject instanceof Emblem) {
return ((Emblem) mageObject).getControllerId().equals(playerId);
} else {
if (game.getState().getZone(this.sourceId) != Zone.BATTLEFIELD) {
return ((Card) mageObject).getOwnerId().equals(playerId);
}
}
}
return false;

View file

@ -69,6 +69,6 @@ public class CounterTargetEffect extends OneShotEffect {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "counter target " + (mode.getTargets().get(0) != null ? mode.getTargets().get(0).getTargetName() : "spell");
return "counter target " + (!mode.getTargets().isEmpty() ? mode.getTargets().get(0).getTargetName() : "spell");
}
}

View file

@ -109,9 +109,8 @@ public class BecomesColorSourceEffect extends ContinuousEffectImpl {
this.discard();
}
return true;
} else {
throw new UnsupportedOperationException("No color set");
}
return false;
}
@Override

View file

@ -282,20 +282,22 @@ public class CombatGroup implements Serializable, Copyable<CombatGroup> {
if (blocked) {
for (UUID blockerId : blockerOrder) {
Permanent blocker = game.getPermanent(blockerId);
int lethalDamage;
if (attacker.getAbilities().containsKey(DeathtouchAbility.getInstance().getId())) {
lethalDamage = 1;
} else {
lethalDamage = blocker.getToughness().getValue() - blocker.getDamage();
if (blocker != null) {
int lethalDamage;
if (attacker.getAbilities().containsKey(DeathtouchAbility.getInstance().getId())) {
lethalDamage = 1;
} else {
lethalDamage = blocker.getToughness().getValue() - blocker.getDamage();
}
if (lethalDamage >= damage) {
assigned.put(blockerId, damage);
damage = 0;
break;
}
int damageAssigned = player.getAmount(lethalDamage, damage, "Assign damage to " + blocker.getName(), game);
assigned.put(blockerId, damageAssigned);
damage -= damageAssigned;
}
if (lethalDamage >= damage) {
assigned.put(blockerId, damage);
damage = 0;
break;
}
int damageAssigned = player.getAmount(lethalDamage, damage, "Assign damage to " + blocker.getName(), game);
assigned.put(blockerId, damageAssigned);
damage -= damageAssigned;
}
if (damage > 0 && hasTrample(attacker)) {
defenderDamage(attacker, damage, game);