diff --git a/Mage.Sets/src/mage/cards/b/BalambTRexaur.java b/Mage.Sets/src/mage/cards/b/BalambTRexaur.java new file mode 100644 index 00000000000..a084698e396 --- /dev/null +++ b/Mage.Sets/src/mage/cards/b/BalambTRexaur.java @@ -0,0 +1,46 @@ +package mage.cards.b; + +import mage.MageInt; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.common.GainLifeEffect; +import mage.abilities.keyword.ForestcyclingAbility; +import mage.abilities.keyword.TrampleAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class BalambTRexaur extends CardImpl { + + public BalambTRexaur(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}{G}"); + + this.subtype.add(SubType.DINOSAUR); + this.power = new MageInt(6); + this.toughness = new MageInt(6); + + // Trample + this.addAbility(TrampleAbility.getInstance()); + + // When this creature enters, you gain 3 life. + this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(3))); + + // Forestcycling {2} + this.addAbility(new ForestcyclingAbility(new ManaCostsImpl<>("{2}"))); + } + + private BalambTRexaur(final BalambTRexaur card) { + super(card); + } + + @Override + public BalambTRexaur copy() { + return new BalambTRexaur(this); + } +} diff --git a/Mage.Sets/src/mage/sets/FinalFantasy.java b/Mage.Sets/src/mage/sets/FinalFantasy.java index 6a712e617d3..172ac55dfb9 100644 --- a/Mage.Sets/src/mage/sets/FinalFantasy.java +++ b/Mage.Sets/src/mage/sets/FinalFantasy.java @@ -40,6 +40,7 @@ public final class FinalFantasy extends ExpansionSet { cards.add(new SetCardInfo("Ardyn, the Usurper", 524, Rarity.RARE, mage.cards.a.ArdynTheUsurper.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Ardyn, the Usurper", 89, Rarity.RARE, mage.cards.a.ArdynTheUsurper.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Auron's Inspiration", 8, Rarity.UNCOMMON, mage.cards.a.AuronsInspiration.class)); + cards.add(new SetCardInfo("Balamb T-Rexaur", 173, Rarity.COMMON, mage.cards.b.BalambTRexaur.class)); cards.add(new SetCardInfo("Barret Wallace", 129, Rarity.UNCOMMON, mage.cards.b.BarretWallace.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Barret Wallace", 584, Rarity.UNCOMMON, mage.cards.b.BarretWallace.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Bartz and Boko", 175, Rarity.RARE, mage.cards.b.BartzAndBoko.class, NON_FULL_USE_VARIOUS)); diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index 157f8b102d6..ebc9cdde172 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -57729,6 +57729,7 @@ Suplex|Final Fantasy|164|C|{1}{R}|Sorcery|||Choose one --$* Suplex deals 3 damag Triple Triad|Final Fantasy|166|R|{3}{R}{R}{R}|Enchantment|||At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.| Warrior's Sword|Final Fantasy|169|C|{3}{R}|Artifact - Equipment|||Job select$Equipped creature gets +3/+2 and is a Warrior in addition to its other types.$Equip {5}| Zell Dincht|Final Fantasy|170|R|{2}{R}|Legendary Creature - Human Monk|0|3|You may play an additional land on each of your turns.$Zell Dincht gets +1/+0 for each land you control.$At the beginning of your end step, return a land you control to its owner's hand.| +Balamb T-Rexaur|Final Fantasy|173|C|{4}{G}{G}|Creature - Dinosaur|6|6|Trample$When this creature enters, you gain 3 life.$Forestcycling {2}| Bartz and Boko|Final Fantasy|175|R|{3}{G}{G}|Legendary Creature - Human Bird|4|3|Affinity for Birds$When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.| Blitzball Shot|Final Fantasy|176|C|{1}{G}|Instant|||Target creature gets +3/+3 and gains trample until end of turn.| Commune with Beavers|Final Fantasy|182|C|{G}|Sorcery|||Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.|