Improved CreatureEntersBattlefieldTriggeredAbility: if a target is required for the effect then that target must be added in the constructor.

This commit is contained in:
North 2011-05-18 20:57:16 +03:00
parent 3e3957e323
commit 0e7ef05c5d
2 changed files with 25 additions and 6 deletions

View file

@ -34,6 +34,7 @@ import mage.MageInt;
import mage.abilities.common.CreatureEntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.cards.CardImpl;
import mage.target.TargetPlayer;
/**
*
@ -51,7 +52,7 @@ public class BloodSeeker extends CardImpl<BloodSeeker> {
this.power = new MageInt(1);
this.toughness = new MageInt(1);
this.addAbility(new CreatureEntersBattlefieldTriggeredAbility(new LoseLifeTargetEffect(1), true, true));
this.addAbility(new CreatureEntersBattlefieldTriggeredAbility(new LoseLifeTargetEffect(1), true, true, new TargetPlayer()));
}
public BloodSeeker(final BloodSeeker card) {