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[CLB] Implemented Harper Recruiter
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139
Mage.Sets/src/mage/cards/h/HarperRecruiter.java
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139
Mage.Sets/src/mage/cards/h/HarperRecruiter.java
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package mage.cards.h;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.dynamicvalue.common.SubTypeAssignment;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.*;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.target.common.TargetCardInLibrary;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class HarperRecruiter extends CardImpl {
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public HarperRecruiter(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(3);
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this.toughness = new MageInt(1);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.
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this.addAbility(new AttacksTriggeredAbility(new HarperRecruiterEffect()));
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}
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private HarperRecruiter(final HarperRecruiter card) {
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super(card);
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}
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@Override
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public HarperRecruiter copy() {
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return new HarperRecruiter(this);
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}
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}
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class HarperRecruiterEffect extends OneShotEffect {
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HarperRecruiterEffect() {
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super(Outcome.Benefit);
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staticText = "look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, " +
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"a Warrior card, and/or a Wizard card from among them and put those cards into your hand. " +
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"Put the rest on the bottom of your library in a random order";
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}
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private HarperRecruiterEffect(final HarperRecruiterEffect effect) {
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super(effect);
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}
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@Override
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public HarperRecruiterEffect copy() {
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return new HarperRecruiterEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, 4));
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TargetCard target = new HarperRecruiterTarget();
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player.choose(outcome, cards, target, game);
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Cards toHand = new CardsImpl(target.getTargets());
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player.revealCards(source, toHand, game);
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player.moveCards(toHand, Zone.HAND, source, game);
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cards.retainZone(Zone.LIBRARY, game);
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player.putCardsOnBottomOfLibrary(cards, game, source, false);
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return true;
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}
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}
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class HarperRecruiterTarget extends TargetCardInLibrary {
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private static final FilterCard filter
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= new FilterCard("a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card");
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static {
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filter.add(Predicates.or(
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SubType.CLERIC.getPredicate(),
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SubType.ROGUE.getPredicate(),
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SubType.WARRIOR.getPredicate(),
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SubType.WIZARD.getPredicate()
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));
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}
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private static final SubTypeAssignment subTypeAssigner = new SubTypeAssignment(
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SubType.CLERIC,
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SubType.ROGUE,
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SubType.WARRIOR,
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SubType.WIZARD
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);
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HarperRecruiterTarget() {
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super(0, 4, filter);
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}
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private HarperRecruiterTarget(final HarperRecruiterTarget target) {
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super(target);
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}
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@Override
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public HarperRecruiterTarget copy() {
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return new HarperRecruiterTarget(this);
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}
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@Override
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public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
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if (!super.canTarget(playerId, id, source, game)) {
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return false;
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}
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Card card = game.getCard(id);
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if (card == null) {
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return false;
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}
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if (this.getTargets().isEmpty()) {
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return true;
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}
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Cards cards = new CardsImpl(this.getTargets());
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cards.add(card);
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return subTypeAssigner.getRoleCount(cards, game) >= cards.size();
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}
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}
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@ -165,6 +165,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Halsin, Emerald Archdruid", 234, Rarity.UNCOMMON, mage.cards.h.HalsinEmeraldArchdruid.class));
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cards.add(new SetCardInfo("Hammers of Moradin", 25, Rarity.UNCOMMON, mage.cards.h.HammersOfMoradin.class));
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cards.add(new SetCardInfo("Hardy Outlander", 235, Rarity.UNCOMMON, mage.cards.h.HardyOutlander.class));
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cards.add(new SetCardInfo("Harper Recruiter", 659, Rarity.RARE, mage.cards.h.HarperRecruiter.class));
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cards.add(new SetCardInfo("Heap Gate", 354, Rarity.COMMON, mage.cards.h.HeapGate.class));
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cards.add(new SetCardInfo("Hoarding Ogre", 181, Rarity.COMMON, mage.cards.h.HoardingOgre.class));
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cards.add(new SetCardInfo("Horn of Valhalla", 26, Rarity.RARE, mage.cards.h.HornOfValhalla.class));
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