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[BLC] Implement Flubs, the Fool (#12586)
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Mage.Sets/src/mage/cards/f/FlubsTheFool.java
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Mage.Sets/src/mage/cards/f/FlubsTheFool.java
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@ -0,0 +1,80 @@
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package mage.cards.f;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.HellbentCondition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.continuous.PlayAdditionalLandsControllerEffect;
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import mage.abilities.effects.common.discard.DiscardControllerEffect;
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import mage.constants.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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/**
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* @author Cguy7777
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*/
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public final class FlubsTheFool extends CardImpl {
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public FlubsTheFool(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}{U}{R}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.FROG);
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this.subtype.add(SubType.SCOUT);
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this.power = new MageInt(0);
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this.toughness = new MageInt(5);
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// You may play an additional land on each of your turns.
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this.addAbility(new SimpleStaticAbility(
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new PlayAdditionalLandsControllerEffect(1, Duration.WhileOnBattlefield)));
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// Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.
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this.addAbility(new FlubsTheFoolTriggeredAbility());
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}
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private FlubsTheFool(final FlubsTheFool card) {
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super(card);
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}
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@Override
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public FlubsTheFool copy() {
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return new FlubsTheFool(this);
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}
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}
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class FlubsTheFoolTriggeredAbility extends TriggeredAbilityImpl {
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FlubsTheFoolTriggeredAbility() {
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super(Zone.BATTLEFIELD, new ConditionalOneShotEffect(
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new DrawCardSourceControllerEffect(1),
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new DiscardControllerEffect(1),
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HellbentCondition.instance,
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"draw a card if you have no cards in hand. Otherwise, discard a card"));
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setTriggerPhrase("Whenever you play a land or cast a spell, ");
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}
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private FlubsTheFoolTriggeredAbility(final FlubsTheFoolTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.LAND_PLAYED || event.getType() == GameEvent.EventType.SPELL_CAST;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return event.getPlayerId().equals(controllerId);
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}
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@Override
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public FlubsTheFoolTriggeredAbility copy() {
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return new FlubsTheFoolTriggeredAbility(this);
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}
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}
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@ -20,6 +20,7 @@ public final class BloomburrowCommander extends ExpansionSet {
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this.hasBasicLands = false;
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cards.add(new SetCardInfo("Chatterfang, Squirrel General", 82, Rarity.MYTHIC, mage.cards.c.ChatterfangSquirrelGeneral.class));
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cards.add(new SetCardInfo("Flubs, the Fool", 356, Rarity.MYTHIC, mage.cards.f.FlubsTheFool.class));
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cards.add(new SetCardInfo("Jace, the Mind Sculptor", 75, Rarity.MYTHIC, mage.cards.j.JaceTheMindSculptor.class));
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}
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}
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