[FIN] update spoiler

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theelk801 2025-05-12 18:11:13 -04:00
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@ -57237,15 +57237,20 @@ Aerith Gainsborough|Final Fantasy|4|R|{2}{W}|Legendary Creature - Human Cleric|2
Cloud, Midgar Mercenary|Final Fantasy|10|M|{W}{W}|Legendary Creature - Human Soldier Mercenary|2|1|When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.$As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.|
The Crystal's Chosen|Final Fantasy|14|U|{5}{W}{W}|Sorcery|||Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.|
Dragoon's Lance|Final Fantasy|17|U|{1}{W}|Artifact - Equipment|||Job select$Equipped creature gets +1/+0 and is a Knight in addition to its other types.$During your turn, equipped creature has flying.$Gae Bolg -- Equip {4}|
Phoenix Down|Final Fantasy|29|U|{W}|Artifact|||{1}{W},{T}, Exile this artifact: Choose one--$* Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.$* Exile target Skeleton, Spirit, or Zombie.|
Sidequest: Catch a Fish|Final Fantasy|31|U|{2}{W}|Enchantment|||At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.|
Cooking Campsite|Final Fantasy|31|U||Land|||{T}: Add {W}.${3}, {T}, Sacrifice an artifact: Put a +1/+1 counter on each creature you control. Activate only as a sorcery.|
Stiltzkin, Moogle Merchant|Final Fantasy|34|R|{W}|Legendary Creature - Moogle|1|2|Lifelink${2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.|
White Auracite|Final Fantasy|41|C|{2}{W}{W}|Artifact|||When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.${T}: Add {W}.|
White Mage's Staff|Final Fantasy|42|C|{1}{W}|Artifact - Equipment|||Job select$Equipped creature gets +1/+1, has "Whenever this creature attacks, you gain 1 life," and is a Cleric in addition to its other types.$Equip {3}|
Zack Fair|Final Fantasy|45|U|{W}|Legendary Creature - Human Soldier|0|1|Zack Fair enters with a +1/+1 counter on it.${1}, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.|
Astrologian's Planisphere|Final Fantasy|46|R|{1}{U}|Artifact - Equipment|||Job select$Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature."$Diana -- Equip {2}|
Dragoon's Wyvern|Final Fantasy|49|C|{2}{U}|Creature - Drake|2|1|Flying$When this creature enters, create a 1/1 colorless Hero creature token.|
Ice Magic|Final Fantasy|56|C|{1}{U}|Instant|||Tiered$* Blizzard -- {0} -- Return target creature to its owner's hand.$* Blizzara -- {2} -- Target creature's owner puts it on their choice of the top or bottom of their library.$* Blizzaga -- {5}{U} -- Target creature's owner shuffles it into their library.|
Jill, Shiva's Dominant|Final Fantasy|58|R|{2}{U}|Legendary Creature - Human Noble Warrior|2|2|When Jill enters, return up to one other target nonland permanent to its owner's hand.${3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Shiva, Warden of Ice|Final Fantasy|58|R||Legendary Enchantment Creature - Saga Elemental|4|5|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Mesmerize -- Target creature can't be blocked this turn.$III -- Cold Snap -- Tap all lands your opponents control. Exile Shiva, then return it to the battlefield.|
Matoya, Archon Elder|Final Fantasy|62|R|{2}{U}|Legendary Creature - Human Warlock|1|4|Whenever you scry or surveil, draw a card.|
Sage's Nouliths|Final Fantasy|70|C|{1}{U}|Artifact - Equipment|||Job select$Equipped creature gets +1/+0, has "Whenever this creature attacks, untap target attacking creature," and is a Cleric in addition to its other types.$Hagneia -- Equip {3}|
Summon: Shiva|Final Fantasy|78|U|{3}{U}{U}|Enchantment Creature - Saga Elemental|4|5|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I, II -- Heavenly Strike -- Tap target creature an opponent controls. Put a stun counter on it.$III -- Diamond Dust -- Draw a card for each tapped creature your opponents control.|
Valkyrie Aerial Unit|Final Fantasy|84|U|{5}{U}{U}|Artifact Creature - Construct|5|4|Affinity for artifacts$Flying$When this creature enters, surveil 2.|
Y'shtola Rhul|Final Fantasy|86|M|{4}{U}{U}|Legendary Creature - Cat Druid|3|5|At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.|
@ -57253,6 +57258,7 @@ Ardyn, the Usurper|Final Fantasy|89|R|{5}{B}{B}{B}|Legendary Creature - Elder Hu
Black Mage's Rod|Final Fantasy|90|C|{1}{B}|Artifact - Equipment|||Job select$Equipped creature gets +1/+0, has "Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent," and is a Wizard in addition to its other types.$Equip {3}|
Cecil, Dark Knight|Final Fantasy|91|R|{B}|Legendary Creature - Human Knight|2|3|Deathtouch$Darkness -- Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.|
Cecil, Redeemed Paladin|Final Fantasy|91|R||Legendary Creature - Human Knight|4|4|Lifelink$Protect -- Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.|
Circle of Power|Final Fantasy|92|U|{3}{B}|Sorcery|||You draw two cards and you lose 2 life.$Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."$Wizards you control get +1/+0 and gain lifelink until end of turn.|
Dark Confidant|Final Fantasy|94|M|{1}{B}|Creature - Human Wizard|2|1|At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.|
The Darkness Crystal|Final Fantasy|96|R|{2}{B}{B}|Legendary Artifact|||Black spells you cast cost {1} less to cast.$If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.${4}{B}{B}, {T}: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.|
Fang, Fearless l'Cie|Final Fantasy|99|U|{2}{B}|Legendary Creature - Human Warrior|2|3|Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn.$(Melds with Vanille, Cheerful l'Cie.)|
@ -57266,11 +57272,13 @@ Tonberry|Final Fantasy|122|U|{B}|Creature - Salamander Horror|2|1|This creature
Zenos yae Galvus|Final Fantasy|127|R|{3}{B}{B}|Legendary Creature - Human Noble Warrior|4|4|My First Friend -- When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.$When the chosen creature leaves the battlefield, transform Zenos yae Galvus.|
Shinryu, Transcendent Rival|Final Fantasy|127|R||Legendary Creature - Dragon|8|8|Flying$As this creature transforms into Shinryu, choose an opponent.$Burning Chains -- When the chosen player loses the game, you win the game.|
Zodiark, Umbral God|Final Fantasy|128|R|{B}{B}{B}{B}{B}|Legendary Creature - God|5|5|Indestructible$When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.$Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.|
Barret Wallace|Final Fantasy|129|U|{3}{R}|Legendary Creature - Human Rebel F|4|4|Reach$Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.|
Clive, Ifrit's Dominant|Final Fantasy|133|M|{4}{R}{R}|Legendary Creature - Human Noble Warrior|5|5|When Clive enters, you may discard your hand, then draw cards equal to your devotion to red.${4}{R}{R}, {T}: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Ifrit, Warden of Inferno|Final Fantasy|133|M||Legendary Enchantment Creature - Saga Demon|9|9|(As this Saga enters and after your draw step, add a lore counter.)$I -- Lunge -- Ifrit fights up to one other target creature.$II, III -- Brimstone -- Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield|
Fire Magic|Final Fantasy|136|U|{R}|Instant|||Tiered$* Fire -- {0} -- Fire Magic deals 1 damage to each creature.$* Fira -- {2} -- Fire Magic deals 2 damage to each creature.$* Firaga -- {5} -- Fire Magic deals 3 damage to each creature.|
Firion, Wild Rose Warrior|Final Fantasy|137|R|{2}{R}|Legendary Creature - Human Rebel Warrior|3|3|Equipped creatures you control have haste.$Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.|
Gilgamesh, Master-at-Arms|Final Fantasy|139|R|{4}{R}{R}|Legendary Creature - Human Samurai|6|6|Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.|
Laughing Mad|Final Fantasy|143|C|{2}{R}|Instant|||As an additional cost to cast this spell, discard a card.$Draw two cards.$Flashback {3}{R}|
Zell Dincht|Final Fantasy|170|R|{2}{R}|Legendary Creature - Human Monk|0|3|You may play an additional land on each of your turns.$Zell Dincht gets +1/+0 for each land you control.$At the beginning of your end step, return a land you control to its owner's hand.|
Bartz and Boko|Final Fantasy|175|R|{3}{G}{G}|Legendary Creature - Human Bird|4|3|Affinity for Birds$When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.|
Commune with Beavers|Final Fantasy|182|C|{G}|Sorcery|||Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.|
@ -57508,6 +57516,14 @@ Swamp|Final Fantasy|574|C||Basic Land - Swamp|||({T}: Add {B}.)|
Mountain|Final Fantasy|575|C||Basic Land - Mountain|||({T}: Add {R}.)|
Forest|Final Fantasy|576|C||Basic Land - Forest|||({T}: Add {G}.)|
Y'shtola Rhul|Final Fantasy|577|M|{4}{U}{U}|Legendary Creature - Cat Druid|3|5|At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.|
Phoenix Down|Final Fantasy|578|U|{W}|Artifact|||{1}{W},{T}, Exile this artifact: Choose one--$* Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.$* Exile target Skeleton, Spirit, or Zombie.|
White Auracite|Final Fantasy|579|C|{2}{W}{W}|Artifact|||When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.${T}: Add {W}.|
Zack Fair|Final Fantasy|580|U|{W}|Legendary Creature - Human Soldier|0|1|Zack Fair enters with a +1/+1 counter on it.${1}, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.|
Astrologian's Planisphere|Final Fantasy|581|R|{1}{U}|Artifact - Equipment|||Job select$Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature."$Diana -- Equip {2}|
Sage's Nouliths|Final Fantasy|582|C|{1}{U}|Artifact - Equipment|||Job select$Equipped creature gets +1/+0, has "Whenever this creature attacks, untap target attacking creature," and is a Cleric in addition to its other types.$Hagneia -- Equip {3}|
Circle of Power|Final Fantasy|583|U|{3}{B}|Sorcery|||You draw two cards and you lose 2 life.$Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."$Wizards you control get +1/+0 and gain lifelink until end of turn.|
Barret Wallace|Final Fantasy|584|U|{3}{R}|Legendary Creature - Human Rebel F|4|4|Reach$Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.|
Laughing Mad|Final Fantasy|585|C|{2}{R}|Instant|||As an additional cost to cast this spell, discard a card.$Draw two cards.$Flashback {3}{R}|
Ugin, Eye of the Storms|Tarkir: Dragonstorm|1|M|{7}|Legendary Planeswalker - Ugin|7|When you cast this spell, exile up to one target permanent that's one or more colors.$Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors.$+2: You gain 3 life and draw a card.$0: Add {C}{C}{C}.$-11: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.|
Anafenza, Unyielding Lineage|Tarkir: Dragonstorm|2|R|{2}{W}|Legendary Creature - Spirit Soldier|2|2|Flash$First strike$Whenever another nontoken creature you control dies, Anafenza endures 2.|
Arashin Sunshield|Tarkir: Dragonstorm|3|C|{3}{W}|Creature - Human Warrior|3|4|When this creature enters, exile up to two target cards from a single graveyard.${W}, {T}: Tap target creature.|