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* Some changes to activation count and sacrifice source triggers.
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10 changed files with 116 additions and 124 deletions
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@ -1191,8 +1191,6 @@ public abstract class AbilityImpl implements Ability {
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public void setSourceObject(MageObject sourceObject, Game game) {
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if (sourceObject == null) {
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this.sourceObject = game.getObject(sourceId);
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// if permanent get card /permanent instead of spell
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} else {
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this.sourceObject = sourceObject;
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}
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@ -70,7 +70,9 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
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public void trigger(Game game, UUID controllerId) {
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//20091005 - 603.4
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if (checkInterveningIfClause(game)) {
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setSourceObject(null, game);
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if (!(this instanceof DelayedTriggeredAbility)) {
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setSourceObject(null, game);
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}
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game.addTriggeredAbility(this);
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}
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}
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@ -40,7 +40,6 @@ import mage.game.ExileZone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.PermanentToken;
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import mage.players.Player;
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import mage.util.CardUtil;
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@ -107,8 +106,7 @@ class ReturnExiledPermanentsEffect extends OneShotEffect {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = source.getSourceObject(game);
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if (sourceObject != null && controller != null) {
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int zoneChangeCounter = (sourceObject instanceof PermanentToken) ? source.getSourceObjectZoneChangeCounter() : source.getSourceObjectZoneChangeCounter() - 1;
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UUID exileZone = CardUtil.getExileZoneId(game, source.getSourceId(), zoneChangeCounter);
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UUID exileZone = CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter());
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if (exileZone != null) {
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ExileZone exile = game.getExile().getExileZone(exileZone);
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if (exile != null) {
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@ -1,16 +1,16 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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@ -20,12 +20,11 @@
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.MageObject;
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@ -34,6 +33,7 @@ import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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/**
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*
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@ -58,6 +58,15 @@ public class SacrificeSourceEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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MageObject sourceObject = source.getSourceObjectIfItStillExists(game);
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if (sourceObject == null) {
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// Check if the effect was installed by the spell the source was cast by (e.g. Necromancy), if not don't sacrifice the permanent
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if (source.getSourceObject(game) instanceof Spell) {
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sourceObject = game.getPermanent(source.getSourceId());
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if (sourceObject.getZoneChangeCounter(game) > source.getSourceObjectZoneChangeCounter() + 1) {
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return false;
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}
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}
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}
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if (sourceObject instanceof Permanent) {
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Permanent permanent = (Permanent) sourceObject;
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// you can only sacrifice a permanent you control
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