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Implemented Ashiok, Nightmare Muse
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksOrBlocksTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.Collection;
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import java.util.Objects;
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import java.util.Set;
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import java.util.stream.Collectors;
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/**
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* @author TheElk801
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*/
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public final class AshiokNightmareMuseToken extends TokenImpl {
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public AshiokNightmareMuseToken() {
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super("Nightmare", "2/3 blue and black Nightmare creature token with " +
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"\"Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library.\"");
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cardType.add(CardType.CREATURE);
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color.setBlue(true);
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color.setBlack(true);
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subtype.add(SubType.NIGHTMARE);
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power = new MageInt(2);
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toughness = new MageInt(3);
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this.addAbility(new AttacksOrBlocksTriggeredAbility(new AshiokNightmareMuseTokenEffect(), false));
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}
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private AshiokNightmareMuseToken(final AshiokNightmareMuseToken token) {
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super(token);
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}
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public AshiokNightmareMuseToken copy() {
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return new AshiokNightmareMuseToken(this);
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}
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}
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class AshiokNightmareMuseTokenEffect extends OneShotEffect {
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AshiokNightmareMuseTokenEffect() {
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super(Outcome.Benefit);
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staticText = "each opponent exiles the top two cards of their library.";
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}
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private AshiokNightmareMuseTokenEffect(final AshiokNightmareMuseTokenEffect effect) {
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super(effect);
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}
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@Override
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public AshiokNightmareMuseTokenEffect copy() {
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return new AshiokNightmareMuseTokenEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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Set<Card> cards = game
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.getOpponents(source.getControllerId())
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.stream()
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.map(game::getPlayer)
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.filter(Objects::nonNull)
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.map(Player::getLibrary)
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.map(library -> library.getTopCards(game, 2))
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.flatMap(Collection::stream)
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.collect(Collectors.toSet());
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return player.moveCards(cards, Zone.EXILED, source, game);
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}
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}
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