Vampiric Fury didn't grant first strike, fixed.

This commit is contained in:
honaker215 2011-11-03 17:52:51 -04:00
parent f0e089217c
commit 0b19f91ffd

View file

@ -30,7 +30,12 @@ package mage.sets.innistrad;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.Constants.Duration;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.filter.Filter;
import mage.filter.common.FilterCreaturePermanent;
@ -58,6 +63,7 @@ public class VampiricFury extends CardImpl<VampiricFury> {
// Vampire creatures you control get +2/+0 and gain first strike until end of turn.
this.getSpellAbility().addEffect(new BoostControlledEffect(2, 0, Constants.Duration.EndOfTurn, vampires));
this.getSpellAbility().addEffect(new GainAbilityControlledEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn, vampires));
}
public VampiricFury(final VampiricFury card) {