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* Everglades - Fixed a bug that it produced colorless instead of black mana.
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@ -69,7 +69,7 @@ public class Everglades extends CardImpl {
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this.addAbility(new EntersBattlefieldTriggeredAbility(new SacrificeSourceUnlessPaysEffect(new ReturnToHandChosenControlledPermanentCost(new TargetControlledPermanent(1, 1, filter, true)))));
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// {tap}: Add {C}{B} to your mana pool.
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this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD, new Mana(0, 0, 0, 0, 0, 1, 0, 1), new TapSourceCost()));
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this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD, new Mana(0, 0, 0, 0, 1, 0, 0, 1), new TapSourceCost()));
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}
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