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* Curse of Opulence - Fixed a bug that could create game error (index out of bounds).
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2 changed files with 18 additions and 13 deletions
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@ -118,6 +118,12 @@ public class Combat implements Serializable, Copyable<Combat> {
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return blockingGroups.values();
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}
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/**
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* Get all possible defender (players and plainwalkers) That does not mean
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* neccessarly mean that they are really attacked
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*
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* @return
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*/
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public Set<UUID> getDefenders() {
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return defenders;
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}
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