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Added ConditionalCostModificationEffect to support cost modification effects with conditions (#5738)
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package mage.abilities.decorator;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.abilities.effects.CostModificationEffect;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.constants.Duration;
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import mage.game.Game;
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/**
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* @author JayDi85
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*/
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public class ConditionalCostModificationEffect extends CostModificationEffectImpl {
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protected CostModificationEffect effect;
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protected CostModificationEffect otherwiseEffect;
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protected Condition condition;
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protected boolean conditionState;
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public ConditionalCostModificationEffect(CostModificationEffect effect, Condition condition, String text) {
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this(effect, condition, null, text);
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}
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public ConditionalCostModificationEffect(CostModificationEffect effect, Condition condition, CostModificationEffect otherwiseEffect,
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String text) {
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super(effect.getDuration(), effect.getOutcome(), effect.getModificationType());
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this.effect = effect;
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this.condition = condition;
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this.otherwiseEffect = otherwiseEffect;
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if (text != null) {
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this.setText(text);
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}
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}
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public ConditionalCostModificationEffect(final ConditionalCostModificationEffect effect) {
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super(effect);
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this.effect = (CostModificationEffect) effect.effect.copy();
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if (effect.otherwiseEffect != null) {
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this.otherwiseEffect = (CostModificationEffect) effect.otherwiseEffect.copy();
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}
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this.condition = effect.condition;
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this.conditionState = effect.conditionState;
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}
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@Override
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public boolean isDiscarded() {
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return effect.isDiscarded() || (otherwiseEffect != null && otherwiseEffect.isDiscarded());
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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conditionState = condition.apply(game, source);
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if (conditionState) {
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effect.setTargetPointer(this.targetPointer);
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return effect.apply(game, source, abilityToModify);
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} else if (otherwiseEffect != null) {
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otherwiseEffect.setTargetPointer(this.targetPointer);
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return otherwiseEffect.apply(game, source, abilityToModify);
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}
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if (!conditionState && effect.getDuration() == Duration.OneUse) {
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used = true;
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}
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if (!conditionState && effect.getDuration() == Duration.Custom) {
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this.discard();
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}
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return false;
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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conditionState = condition.apply(game, source);
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if (conditionState) {
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effect.setTargetPointer(this.targetPointer);
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return effect.applies(abilityToModify, source, game);
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} else if (otherwiseEffect != null) {
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otherwiseEffect.setTargetPointer(this.targetPointer);
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return otherwiseEffect.applies(abilityToModify, source, game);
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}
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return false;
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}
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@Override
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public ConditionalCostModificationEffect copy() {
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return new ConditionalCostModificationEffect(this);
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}
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}
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