* Fixed a bug of All atack button if multiple players/Planeswalker could be attacked.

This commit is contained in:
LevelX2 2015-07-03 22:06:14 +02:00
parent 5ba94a7ec9
commit 0ac5777765

View file

@ -915,7 +915,7 @@ public class HumanPlayer extends PlayerImpl {
TargetDefender target = new TargetDefender(defenders, null);
target.setNotTarget(true); // player or planswalker hexproof does not prevent attacking a player
if (chooseTarget(Outcome.Damage, target, null, game)) {
response.getUUID();
return response.getUUID();
}
return null;
}