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* Fixed a bug of All atack button if multiple players/Planeswalker could be attacked.
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1 changed files with 1 additions and 1 deletions
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@ -915,7 +915,7 @@ public class HumanPlayer extends PlayerImpl {
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TargetDefender target = new TargetDefender(defenders, null);
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target.setNotTarget(true); // player or planswalker hexproof does not prevent attacking a player
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if (chooseTarget(Outcome.Damage, target, null, game)) {
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response.getUUID();
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return response.getUUID();
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}
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return null;
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}
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