mirror of
https://github.com/magefree/mage.git
synced 2026-01-10 21:02:08 -08:00
* Fixed a bug that ended continuous effects were not already removed before an aura enters the battlefield (e.g. Brago + Pentarch Ward combo) fixes #1238.
This commit is contained in:
parent
fe80d292ab
commit
0aacff4e6a
3 changed files with 63 additions and 3 deletions
|
|
@ -70,4 +70,64 @@ public class GainProtectionTest extends CardTestPlayerBase {
|
|||
assertPowerToughness(playerA, "Elite Vanguard", 6, 5);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testGainProtectionByEnchantment() {
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Plains", 5);
|
||||
// Flying
|
||||
// When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Brago, King Eternal");
|
||||
// Enchant creature
|
||||
// When Pentarch Ward enters the battlefield, draw a card.
|
||||
// As Pentarch Ward enters the battlefield, choose a color.
|
||||
// Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
|
||||
addCard(Zone.HAND, playerB, "Pentarch Ward");// "{2}{W}"
|
||||
// Enchant creature
|
||||
// Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
|
||||
addCard(Zone.HAND, playerB, "Grasp of the Hieromancer");
|
||||
|
||||
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Pentarch Ward", "Brago, King Eternal");
|
||||
setChoice(playerB, "White");
|
||||
|
||||
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Grasp of the Hieromancer", "Brago, King Eternal");
|
||||
|
||||
setStopAt(2, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerB, "Pentarch Ward", 1);
|
||||
assertHandCount(playerB, "Grasp of the Hieromancer", 1);
|
||||
assertHandCount(playerB, 3);
|
||||
}
|
||||
|
||||
/**
|
||||
* Pentarch Ward on Brago naming white. Brago combat trigger resolves
|
||||
* blinking Pentarch Ward. Brago retains protection from white even though
|
||||
* Pentarch Ward is now exiled, making him unable to be re-enchanted by
|
||||
* Pentarch Ward.
|
||||
*/
|
||||
@Test
|
||||
public void testGainLooseProtectionByEnchantment() {
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Plains", 3);
|
||||
// Flying
|
||||
// When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Brago, King Eternal");
|
||||
// Enchant creature
|
||||
// When Pentarch Ward enters the battlefield, draw a card.
|
||||
// As Pentarch Ward enters the battlefield, choose a color.
|
||||
// Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
|
||||
addCard(Zone.HAND, playerB, "Pentarch Ward");// "{2}{W}"
|
||||
|
||||
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Pentarch Ward", "Brago, King Eternal");
|
||||
setChoice(playerB, "White");
|
||||
|
||||
attack(2, playerB, "Brago, King Eternal");
|
||||
addTarget(playerB, "Pentarch Ward");
|
||||
addTarget(playerB, "Brago, King Eternal");
|
||||
|
||||
setStopAt(2, PhaseStep.END_COMBAT);
|
||||
execute();
|
||||
|
||||
assertLife(playerA, 18);
|
||||
assertPermanentCount(playerB, "Pentarch Ward", 1);
|
||||
assertHandCount(playerB, 3);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue