From 0aa263cd55339f3973226f1f3a86908d7b07122e Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sat, 12 Jul 2014 23:58:33 +0200 Subject: [PATCH] * Transmute - Fied that transmute could be activated wrongy as instant instead of only at sorcery time. --- Mage/src/mage/abilities/keyword/TransmuteAbility.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Mage/src/mage/abilities/keyword/TransmuteAbility.java b/Mage/src/mage/abilities/keyword/TransmuteAbility.java index 5b7f753ee01..1289bad9819 100644 --- a/Mage/src/mage/abilities/keyword/TransmuteAbility.java +++ b/Mage/src/mage/abilities/keyword/TransmuteAbility.java @@ -18,6 +18,7 @@ import mage.players.Player; import mage.target.common.TargetCardInLibrary; import java.util.UUID; +import mage.constants.TimingRule; /** * @author Loki @@ -25,6 +26,7 @@ import java.util.UUID; public class TransmuteAbility extends SimpleActivatedAbility { public TransmuteAbility(String manaCost) { super(Zone.HAND, new TransmuteEffect(), new ManaCostsImpl(manaCost)); + this.setTiming(TimingRule.SORCERY); this.addCost(new DiscardSourceCost()); }