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[MSH] Implement Doctor Doom
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4 changed files with 115 additions and 0 deletions
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@ -45,6 +45,7 @@ public enum SubType {
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CASE("Case", SubTypeSet.EnchantmentType),
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CLASS("Class", SubTypeSet.EnchantmentType),
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CURSE("Curse", SubTypeSet.EnchantmentType),
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PLAN("Plan", SubTypeSet.EnchantmentType),
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ROLE("Role", SubTypeSet.EnchantmentType),
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ROOM("Room", SubTypeSet.EnchantmentType),
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RUNE("Rune", SubTypeSet.EnchantmentType),
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@ -0,0 +1,29 @@
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.constants.CardType;
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import mage.constants.SubType;
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/**
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* @author TheElk801
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*/
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public final class DoombotToken extends TokenImpl {
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public DoombotToken() {
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super("Doombot", "3/3 colorless Robot Villain artifact creature token named Doombot");
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cardType.add(CardType.ARTIFACT);
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cardType.add(CardType.CREATURE);
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subtype.add(SubType.ROBOT);
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subtype.add(SubType.VILLAIN);
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power = new MageInt(3);
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toughness = new MageInt(3);
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}
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private DoombotToken(final DoombotToken token) {
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super(token);
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}
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public DoombotToken copy() {
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return new DoombotToken(this);
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}
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}
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