fixes #3012 manaCosts not null check and way to retrieve it

This commit is contained in:
drmDev 2017-03-23 10:25:21 -04:00
parent cf831eea28
commit 097d60f5fc
2 changed files with 163 additions and 7 deletions

View file

@ -40,8 +40,8 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
public class CantAttackTest extends CardTestPlayerBase {
/**
* Tests "If all other elves get the Forestwalk ability and can't be blockt
* from creatures whose controler has a forest in game"
* Tests "If all other elves get the Forestwalk ability and can't be blocked
* from creatures whose controller has a forest in game"
*/
@Test
public void testAttack() {
@ -250,4 +250,158 @@ public class CantAttackTest extends CardTestPlayerBase {
assertGraveyardCount(playerA, eFirecraft, 1);
assertPermanentCount(playerA, medomai, 1);
}
@Test
public void sphereOfSafetyPaidCostAllowsAttack() {
/*
Sphere of Safety {4}{W}
Enchantment
Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
*/
String sphere = "Sphere of Safety";
String memnite = "Memnite";
addCard(Zone.BATTLEFIELD, playerA, memnite); // {0} 1/1
addCard(Zone.BATTLEFIELD, playerB, sphere);
addCard(Zone.BATTLEFIELD, playerA, "Forest");
attack(1, playerA, memnite);
setChoice(playerA, "Yes");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerB, sphere, 1);
assertLife(playerB, 19); // took the hit from memnite
assertTapped("Forest", true); // forest had to be tapped
}
@Test
public void sphereOfSafetyCostNotPaid_NoAttackAllowed() {
/*
Sphere of Safety {4}{W}
Enchantment
Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
*/
String sphere = "Sphere of Safety";
String memnite = "Memnite";
addCard(Zone.BATTLEFIELD, playerA, memnite); // {0} 1/1
addCard(Zone.BATTLEFIELD, playerB, sphere);
addCard(Zone.BATTLEFIELD, playerA, "Forest");
attack(1, playerA, memnite);
setChoice(playerA, "No");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerB, sphere, 1);
assertLife(playerB, 20); // no damage went through, did not elect to pay
assertTapped("Forest", false); // forest not tapped
}
@Test
public void collectiveResistanceCostPaid_AttackAllowed()
{
/*
Collective Restraint {3}{U}
Enchantment
Domain Creatures can't attack you unless their controller pays {X} for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control.
*/
String cRestraint = "Collective Restraint";
String memnite = "Memnite";
addCard(Zone.BATTLEFIELD, playerA, memnite); // {0} 1/1
addCard(Zone.BATTLEFIELD, playerB, cRestraint);
addCard(Zone.BATTLEFIELD, playerB, "Island"); // 1 basic land type = pay 1 to attack
addCard(Zone.BATTLEFIELD, playerA, "Forest");
attack(1, playerA, memnite);
setChoice(playerA, "Yes");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerB, cRestraint, 1);
assertLife(playerB, 19); // took the hit from memnite
assertTapped("Forest", true); // forest had to be tapped
}
@Test
public void collectiveResistanceCostNotPaid_NoAttackAllowed()
{
/*
Collective Restraint {3}{U}
Enchantment
Domain Creatures can't attack you unless their controller pays {X} for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control.
*/
String cRestraint = "Collective Restraint";
String memnite = "Memnite";
addCard(Zone.BATTLEFIELD, playerA, memnite); // {0} 1/1
addCard(Zone.BATTLEFIELD, playerB, cRestraint);
addCard(Zone.BATTLEFIELD, playerB, "Island"); // 1 basic land type = pay 1 to attack
addCard(Zone.BATTLEFIELD, playerA, "Forest");
attack(1, playerA, memnite);
setChoice(playerA, "No");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerB, cRestraint, 1);
assertLife(playerB, 20); // no damage went through, did not elect to pay
assertTapped("Forest", false); // forest not tapped
}
@Test
public void ghostlyPrison_PaidCost_AllowsAttack() {
/*
Ghostly Prison {2}{W}
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
*/
String gPrison = "Ghostly Prison";
String memnite = "Memnite";
addCard(Zone.BATTLEFIELD, playerA, memnite); // {0} 1/1
addCard(Zone.BATTLEFIELD, playerB, gPrison);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
attack(1, playerA, memnite);
setChoice(playerA, "Yes");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerB, gPrison, 1);
assertLife(playerB, 19); // took the hit from memnite
assertTappedCount("Forest", true, 2); // forests had to be tapped
}
@Test
public void ghostlyPrison_CostNotPaid_NoAttackAllowed() {
/*
Ghostly Prison {2}{W}
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you.
*/
String gPrison = "Ghostly Prison";
String memnite = "Memnite";
addCard(Zone.BATTLEFIELD, playerA, memnite); // {0} 1/1
addCard(Zone.BATTLEFIELD, playerB, gPrison);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
attack(1, playerA, memnite);
setChoice(playerA, "No");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerB, gPrison, 1);
assertLife(playerB, 20); // no damage went through, did not elect to pay
assertTapped("Forest", false); // no forests tapped
}
}