Fixed that TargetCard ignore filter in some calls

This commit is contained in:
Oleg Agafonov 2019-12-16 02:55:13 +04:00
parent 690f5f688d
commit 0885a01849
7 changed files with 93 additions and 58 deletions

View file

@ -1,11 +1,7 @@
package mage.target;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
import mage.MageItem;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.cards.Cards;
import mage.constants.Zone;
@ -14,12 +10,17 @@ import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TargetCard extends TargetObject {
// all targets will be filtered by one zone, don't use "multi-zone" filter (if you want then override all canTarget and possible methods)
protected final FilterCard filter;
protected TargetCard(Zone zone) {
@ -53,7 +54,7 @@ public class TargetCard extends TargetObject {
/**
* Checks if there are enough {@link Card} that can be chosen.
*
* @param sourceId - the target event source
* @param sourceId - the target event source
* @param sourceControllerId - controller of the target event source
* @param game
* @return - true if enough valid {@link Card} exist
@ -179,7 +180,7 @@ public class TargetCard extends TargetObject {
}
public Set<UUID> possibleTargets(UUID sourceControllerId, Cards cards, Game game) {
return cards.getCards(filter,game).stream().map(MageItem::getId).collect(Collectors.toSet());
return cards.getCards(filter, game).stream().map(MageItem::getId).collect(Collectors.toSet());
}
@Override
@ -187,9 +188,28 @@ public class TargetCard extends TargetObject {
return possibleTargets(null, sourceControllerId, game);
}
// TODO: check all class targets, if it override canTarget then make sure it override ALL 3 METHODS with canTarget and possibleTargets (method with cards doesn't need)
@Override
public boolean canTarget(UUID id, Game game) {
return super.canTarget(id, game);
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
return canTarget(id, game);
}
@Override
public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
Card card = game.getCard(id);
return card != null
&& zone != null && zone.match(game.getState().getZone(id))
&& getFilter() != null && getFilter().match(card, playerId, game);
}
public boolean canTarget(UUID id, Cards cards, Game game) {
Card card = cards.get(id, game);
return card != null && filter.match(card, game);
return cards.contains(id) && canTarget(id, game);
}
@Override

View file

@ -23,7 +23,7 @@ public abstract class TargetImpl implements Target {
protected final Map<UUID, Integer> zoneChangeCounters = new HashMap<>();
protected String targetName;
protected Zone zone;
protected Zone zone; // all targets will be filtered by that zone, don't use "multi-zone" filter
protected int maxNumberOfTargets;
protected int minNumberOfTargets;
protected boolean required = true;

View file

@ -1,9 +1,7 @@
package mage.target.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
@ -19,58 +17,76 @@ import java.util.UUID;
*/
public class TargetCardInGraveyardOrBattlefield extends TargetCard {
public TargetCardInGraveyardOrBattlefield() {
this(1, 1, new FilterCard("target card in a graveyard or permanent on the battlefield"));
}
protected final FilterPermanent filterBattlefield;
public TargetCardInGraveyardOrBattlefield(FilterCard filter) {
this(1, 1, filter);
}
public TargetCardInGraveyardOrBattlefield(int numTargets, FilterCard filter) {
this(numTargets, numTargets, filter);
}
public TargetCardInGraveyardOrBattlefield(int minNumTargets, int maxNumTargets, FilterCard filter) {
super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter); // Zone for card
this.targetName = filter.getMessage();
public TargetCardInGraveyardOrBattlefield(int minNumTargets, int maxNumTargets, FilterCard filterGraveyard, FilterPermanent filterBattlefield) {
super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filterGraveyard); // zone for card in graveyard, don't change
this.filterBattlefield = filterBattlefield;
this.targetName = filter.getMessage()
+ " in a graveyard "
+ (maxNumTargets > 1 ? " and/or " : " or ")
+ this.filterBattlefield.getMessage()
+ " on the battlefield";
}
public TargetCardInGraveyardOrBattlefield(final TargetCardInGraveyardOrBattlefield target) {
super(target);
this.filterBattlefield = target.filterBattlefield;
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
if (!super.canChoose(sourceId, sourceControllerId, game)) {
MageObject targetSource = game.getObject(sourceId);
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceControllerId, game)) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filterBattlefield, sourceControllerId, game)) {
if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
&& filterBattlefield.match(permanent, sourceId, sourceControllerId, game)) {
return true;
}
}
return false;
}
return true;
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
return filter.match(permanent, game);
if (!super.canTarget(id, source, game)) { // in graveyard first
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
return filterBattlefield.match(permanent, game);
}
}
Card card = game.getCard(id);
return card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD && filter.match(card, game);
return true;
}
@Override
public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
if (!super.canTarget(playerId, id, source, game)) { // in graveyard first
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
return filterBattlefield.match(permanent, source != null ? source.getSourceId() : null, playerId, game);
}
}
return true;
}
@Override
public boolean canTarget(UUID id, Game game) {
if (!super.canTarget(id, game)) { // in graveyard first
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
return filterBattlefield.match(permanent, game);
}
}
return true;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
//return super.possibleTargets(sourceControllerId, game); //To change body of generated methods, choose Tools | Templates.
Set<UUID> possibleTargets = super.possibleTargets(sourceControllerId, game);
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
if (filter.match(permanent, sourceControllerId, game)) {
Set<UUID> possibleTargets = super.possibleTargets(sourceControllerId, game); // in graveyard first
for (Permanent permanent : game.getBattlefield().getActivePermanents(filterBattlefield, sourceControllerId, game)) {
if (filterBattlefield.match(permanent, null, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
}
@ -79,15 +95,14 @@ public class TargetCardInGraveyardOrBattlefield extends TargetCard {
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = super.possibleTargets(sourceId, sourceControllerId, game);
Set<UUID> possibleTargets = super.possibleTargets(sourceId, sourceControllerId, game); // in graveyard first
MageObject targetSource = game.getObject(sourceId);
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceId, sourceControllerId, game)) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filterBattlefield, sourceControllerId, sourceId, game)) {
if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filterBattlefield.match(permanent, sourceId, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override