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implement [PIP] Raul, Trouble Shooter
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@ -102,6 +102,10 @@ public class GameEvent implements Serializable {
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*/
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CLASH, CLASHED,
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DAMAGE_PLAYER,
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/* MILL_CARDS
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playerId the id of the player milling the card (not the source's controller)
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targetId the id of the card milled
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*/
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MILL_CARDS,
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MILLED_CARD,
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MILLED_CARDS,
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