Implement Scythe of the Wretched

This commit is contained in:
Jason Wall 2015-03-15 01:50:48 -06:00
parent cdef9c245e
commit 07e5fa8229

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package mage.sets.mirrodin;
import java.util.HashSet;
import java.util.UUID;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.SpellCastAllTriggeredAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlAttachedEffect;
import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlSourceEffect;
import mage.abilities.effects.common.continuous.BoostEquippedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.*;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import mage.target.targetpointer.TargetPointer;
import mage.watchers.common.CreaturesDiedWatcher;
/**
*
* @author Jason E. Wall
*/
public class ScytheOfTheWretched extends CardImpl {
public ScytheOfTheWretched(UUID ownerId) {
super(ownerId, 239, "Scythe of the Wretched", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "MRD";
this.subtype.add("Equipment");
// Equipped creature gets +2/+2.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2, Duration.WhileOnBattlefield)));
// Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature.
this.addAbility(new ScytheOfTheWretchedAbility());
// Equip {4}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(4)));
}
public ScytheOfTheWretched(final ScytheOfTheWretched card) {
super(card);
}
@Override
public ScytheOfTheWretched copy() {
return new ScytheOfTheWretched(this);
}
}
class ScytheOfTheWretchedAbility extends DiesAndDealtDamageThisTurnTriggeredAbility {
public ScytheOfTheWretchedAbility() {
super(new ScytheOfTheWretchedReanimateEffect());
Effect attachToThatCreature = new AttachEffect(Outcome.AddAbility);
attachToThatCreature.setText("Attach {this} to that creature.");
addEffect(attachToThatCreature);
}
public ScytheOfTheWretchedAbility(final ScytheOfTheWretchedAbility ability) {
super(ability);
}
@Override
public DiesAndDealtDamageThisTurnTriggeredAbility copy() {
return new ScytheOfTheWretchedAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent equippedCreature = getEquippedCreature(game);
if(equippedCreature == null) return false;
ZoneChangeEvent zoneChange = (ZoneChangeEvent) event;
if(zoneChange.isDiesEvent() && zoneChange.getTarget().getCardType().contains(CardType.CREATURE)) {
for(MageObjectReference mor : zoneChange.getTarget().getDealtDamageByThisTurn()) {
if(mor.refersTo(equippedCreature)) {
setTarget(new FixedTarget(event.getTargetId()));
return true;
}
}
}
return false;
}
private void setTarget(TargetPointer target) {
for(Effect effect : getEffects()) {
effect.setTargetPointer(target);
}
}
private Permanent getEquippedCreature(Game game) {
Permanent equipment = game.getPermanent(getSourceId());
if(equipment != null && equipment.getAttachedTo() != null) {
return game.getPermanent(equipment.getAttachedTo());
}
return null;
}
}
class ScytheOfTheWretchedReanimateEffect extends OneShotEffect {
public ScytheOfTheWretchedReanimateEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control.";
}
public ScytheOfTheWretchedReanimateEffect(final ScytheOfTheWretchedReanimateEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
if(card != null) {
Zone currentZone = game.getState().getZone(card.getId());
if (card.putOntoBattlefield(game, currentZone, source.getSourceId(), source.getControllerId())) {
return true;
}
}
return false;
}
@Override
public Effect copy() {
return new ScytheOfTheWretchedReanimateEffect(this);
}
}