Add AttacksAndIsNotBlockedTriggeredAbility. Implement cards: Abyssal Nightstalker, Farrel's Zealot, Ophidian, and Zealot il-Vec

This commit is contained in:
LoneFox 2015-09-05 16:38:42 +03:00
parent 9a37bd28ad
commit 07cab82ed6
13 changed files with 763 additions and 5 deletions

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@ -0,0 +1,96 @@
/*
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*
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package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.events.GameEvent.EventType;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
public class AttacksAndIsNotBlockedTriggeredAbility extends TriggeredAbilityImpl {
private boolean setTargetPointer;
public AttacksAndIsNotBlockedTriggeredAbility(Effect effect) {
this(effect, false, false);
}
public AttacksAndIsNotBlockedTriggeredAbility(Effect effect, boolean optional) {
this(effect, optional, false);
}
public AttacksAndIsNotBlockedTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) {
super(Zone.BATTLEFIELD, effect, optional);
this.setTargetPointer = setTargetPointer;
}
public AttacksAndIsNotBlockedTriggeredAbility(final AttacksAndIsNotBlockedTriggeredAbility ability) {
super(ability);
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public AttacksAndIsNotBlockedTriggeredAbility copy() {
return new AttacksAndIsNotBlockedTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DECLARED_BLOCKERS;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent sourcePermanent = game.getPermanent(getSourceId());
if(sourcePermanent.isAttacking()) {
for(CombatGroup combatGroup: game.getCombat().getGroups()) {
if(combatGroup.getBlockers().isEmpty() && combatGroup.getAttackers().contains(getSourceId())) {
if(setTargetPointer) {
for(Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(game.getCombat().getDefendingPlayerId(getSourceId(), game)));
}
}
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} attacks and isn't blocked, " + super.getRule();
}
}

View file

@ -45,13 +45,21 @@ import static mage.game.events.GameEvent.EventType.DAMAGE_PLAYER;
public class AssignNoCombatDamageSourceEffect extends ReplacementEffectImpl {
private boolean partOfOptionalEffect;
public AssignNoCombatDamageSourceEffect(Duration duration) {
this(duration, false);
}
public AssignNoCombatDamageSourceEffect(Duration duration, boolean partOfOptionalEffect) {
super(duration, Outcome.PreventDamage);
this.partOfOptionalEffect = partOfOptionalEffect;
staticText = setText();
}
public AssignNoCombatDamageSourceEffect(final AssignNoCombatDamageSourceEffect effect) {
super(effect);
this.partOfOptionalEffect = effect.partOfOptionalEffect;
}
@Override
@ -88,19 +96,23 @@ public class AssignNoCombatDamageSourceEffect extends ReplacementEffectImpl {
}
private String setText() {
StringBuilder sb = new StringBuilder("{this} assigns no combat damage");
String text = "";
if(partOfOptionalEffect) {
text = "If you do, ";
}
text += "{this} assigns no combat damage";
switch(duration) {
case EndOfTurn:
sb.append("this turn");
text += " this turn";
break;
case EndOfCombat:
sb.append("this combat");
text += " this combat";
break;
default:
if (duration.toString().length() > 0) {
sb.append(" ").append(duration.toString());
text += " " + duration.toString();
}
}
return sb.toString();
return text;
}
}