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* Alpine Houndmaster - fixed that it boost until attack ends instead until end turn, fixed text (#6643);
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1 changed files with 4 additions and 4 deletions
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@ -29,13 +29,13 @@ import java.util.UUID;
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*/
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public final class AlpineHoundmaster extends CardImpl {
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private static final FilterPermanent filter = new FilterAttackingCreature();
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private static final FilterPermanent filter = new FilterAttackingCreature("the number of other attacking creatures");
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static {
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filter.add(AnotherPredicate.instance);
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}
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private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter);
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private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter, null);
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public AlpineHoundmaster(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}{W}");
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@ -50,8 +50,8 @@ public final class AlpineHoundmaster extends CardImpl {
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// Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.
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this.addAbility(new AttacksTriggeredAbility(new BoostSourceEffect(
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xValue, StaticValue.get(0), Duration.EndOfTurn
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), false, "it gets +X/+0 until end of turn, where X is the number of other attacking creatures"));
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xValue, StaticValue.get(0), Duration.EndOfTurn, true
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), false));
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}
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private AlpineHoundmaster(final AlpineHoundmaster card) {
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