[FIN] Implement A Realm Reborn

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theelk801 2025-05-10 18:06:41 -04:00
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@ -57197,6 +57197,7 @@ Zenos yae Galvus|Final Fantasy|127|R|{3}{B}{B}|Legendary Creature - Human Noble
Shinryu, Transcendent Rival|Final Fantasy|127|R||Legendary Creature - Human Noble Warrior FP|4|4|Flying$As this creature transforms into Shinryu, choose an opponent.$Burning Chains -- When the chosen player loses the game, you win the game.|
Zell Dincht|Final Fantasy|170|R|{2}{R}|Legendary Creature - Human Monk|0|3|You may play an additional land on each of your turns.$Zell Dincht gets +1/+0 for each land you control.$At the beginning of your end step, return a land you control to its owner's hand.|
Jumbo Cactuar|Final Fantasy|191|R|{5}{G}{G}|Creature - Plant|1|7|10,000 Needles -- Whenever this creature attacks, it gets +9999/+0 until end of turn.|
A Realm Reborn|Final Fantasy|196|R|{4}{G}{G}|Enchantment|||Other permanents you control have "{T}: Add one mana of any color."|
Sazh's Chocobo|Final Fantasy|200|U|{G}|Creature - Bird|0|1|Landfall -- Whenever a land you control enters, put a +1/+1 counter on this creature.|
Cid, Timeless Artificer|Final Fantasy|216|U|{2}{W}{U}|Legendary Creature - Human Artificer|4|4|Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.$A deck can have any number of cards named Cid, Timeless Artificer.$Cycling {W}{U}|
Emet-Selch, Unsundered|Final Fantasy|218|M|{1}{U}{B}|Legendary Creature - Elder Wizard|2|4|Vigilance$Whenever Emet-Selch enters or attacks, draw a card, then discard a card.$At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.|