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Reverting gideon change (no more CDA). added junit test demonstrating issue #2069
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2 changed files with 27 additions and 1 deletions
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@ -74,7 +74,7 @@ public class GideonChampionOfJustice extends CardImpl {
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this.addAbility(ability1);
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// 0: Until end of turn, Gideon becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
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LoyaltyAbility ability2 = new LoyaltyAbility(new BecomesCreatureSourceEffect(new GideonChampionOfJusticeToken(), "planeswalker", Duration.EndOfTurn, false, true), 0);
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LoyaltyAbility ability2 = new LoyaltyAbility(new BecomesCreatureSourceEffect(new GideonChampionOfJusticeToken(), "planeswalker", Duration.EndOfTurn, false, false), 0);
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ability2.addEffect(new PreventAllDamageToSourceEffect(Duration.EndOfTurn));
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this.addAbility(ability2);
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