[FIN] Implement Ninja's Blades

This commit is contained in:
theelk801 2025-05-23 17:39:06 -04:00
parent 8edc7d94b1
commit 0623dff1e3
2 changed files with 99 additions and 0 deletions

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@ -0,0 +1,98 @@
package mage.cards.n;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.AddCardSubtypeAttachedEffect;
import mage.abilities.effects.common.continuous.BoostEquippedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.JobSelectAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.game.Game;
import mage.players.Player;
import java.util.Optional;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class NinjasBlades extends CardImpl {
public NinjasBlades(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{B}");
this.subtype.add(SubType.EQUIPMENT);
// Job select
this.addAbility(new JobSelectAbility());
// Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value."
Ability ability = new SimpleStaticAbility(new BoostEquippedEffect(1, 1));
ability.addEffect(new AddCardSubtypeAttachedEffect(
SubType.NINJA, AttachmentType.EQUIPMENT
).setText(", is a Ninja in addition to its other types"));
ability.addEffect(new GainAbilityAttachedEffect(
new DealsCombatDamageToAPlayerTriggeredAbility(
new NinjasBladesEffect(), false, true
), AttachmentType.EQUIPMENT
).setText(", and has \"Whenever this creature deals combat damage to a player, draw a card, " +
"then discard a card. That player loses life equal to the discarded card's mana value.\""));
this.addAbility(ability);
// Mutsunokami -- Equip {2}
this.addAbility(new EquipAbility(2).withFlavorWord("Mutsunokami"));
}
private NinjasBlades(final NinjasBlades card) {
super(card);
}
@Override
public NinjasBlades copy() {
return new NinjasBlades(this);
}
}
class NinjasBladesEffect extends OneShotEffect {
NinjasBladesEffect() {
super(Outcome.Benefit);
staticText = "draw a card, then discard a card. " +
"That player loses life equal to the discarded card's mana value";
}
private NinjasBladesEffect(final NinjasBladesEffect effect) {
super(effect);
}
@Override
public NinjasBladesEffect copy() {
return new NinjasBladesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
controller.drawCards(1, source, game);
Card card = controller.discardOne(false, false, source, game);
if (card == null || card.getManaValue() < 1) {
return true;
}
Optional.ofNullable(getTargetPointer().getFirst(game, source))
.map(game::getPlayer)
.ifPresent(player -> player.loseLife(card.getManaValue(), game, source, false));
return true;
}
}

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@ -265,6 +265,7 @@ public final class FinalFantasy extends ExpansionSet {
cards.add(new SetCardInfo("Namazu Trader", 107, Rarity.COMMON, mage.cards.n.NamazuTrader.class));
cards.add(new SetCardInfo("Nibelheim Aflame", 146, Rarity.MYTHIC, mage.cards.n.NibelheimAflame.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Nibelheim Aflame", 339, Rarity.MYTHIC, mage.cards.n.NibelheimAflame.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Ninja's Blades", 108, Rarity.RARE, mage.cards.n.NinjasBlades.class));
cards.add(new SetCardInfo("Noctis, Prince of Lucis", 235, Rarity.RARE, mage.cards.n.NoctisPrinceOfLucis.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Noctis, Prince of Lucis", 401, Rarity.RARE, mage.cards.n.NoctisPrinceOfLucis.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Noctis, Prince of Lucis", 500, Rarity.RARE, mage.cards.n.NoctisPrinceOfLucis.class, NON_FULL_USE_VARIOUS));