From 05efb1773a49e93db55ee9b8674fcee163ff63c4 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Mon, 17 Mar 2014 20:36:51 +0100 Subject: [PATCH] * Serpent Warrior - Fixed that the loose life did no work. --- Mage.Sets/src/mage/sets/stronghold/SerpentWarrior.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Mage.Sets/src/mage/sets/stronghold/SerpentWarrior.java b/Mage.Sets/src/mage/sets/stronghold/SerpentWarrior.java index 35bd97ad80b..0f5ce1d50b7 100644 --- a/Mage.Sets/src/mage/sets/stronghold/SerpentWarrior.java +++ b/Mage.Sets/src/mage/sets/stronghold/SerpentWarrior.java @@ -28,12 +28,12 @@ package mage.sets.stronghold; import java.util.UUID; -import mage.constants.CardType; -import mage.constants.Rarity; import mage.MageInt; import mage.abilities.common.EntersBattlefieldTriggeredAbility; -import mage.abilities.effects.common.LoseLifeControllerEffect; +import mage.abilities.effects.common.LoseLifeSourceEffect; import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Rarity; /** * @@ -52,7 +52,7 @@ public class SerpentWarrior extends CardImpl { this.toughness = new MageInt(3); // When Serpent Warrior enters the battlefield, you lose 3 life. - this.addAbility(new EntersBattlefieldTriggeredAbility(new LoseLifeControllerEffect(3))); + this.addAbility(new EntersBattlefieldTriggeredAbility(new LoseLifeSourceEffect(3))); } public SerpentWarrior(final SerpentWarrior card) {