* Commander - Added commander multiplayer format. Fixed commander damage win condition to only counting combat damage. Added some info to tooltip text of commander.

This commit is contained in:
LevelX2 2013-12-23 17:14:56 +01:00
parent ebb71b7dd7
commit 05cbd90fe2
16 changed files with 521 additions and 196 deletions

View file

@ -22,6 +22,7 @@
<gameType name="Two Player Duel" jar="mage-game-twoplayerduel.jar" className="mage.game.TwoPlayerMatch" typeName="mage.game.TwoPlayerDuelType"/>
<gameType name="Free For All" jar="mage-game-freeforall.jar" className="mage.game.FreeForAllMatch" typeName="mage.game.FreeForAllType"/>
<gameType name="Commander Two Player Duel" jar="mage-game-commanderduel.jar" className="mage.game.CommanderDuelMatch" typeName="mage.game.CommanderDuelType"/>
<gameType name="Commander Free For All" jar="mage-game-commanderfreeforall.jar" className="mage.game.CommanderFreeForAllMatch" typeName="mage.game.CommanderFreeForAllType"/>
</gameTypes>
<tournamentTypes>
<tournamentType name="Elimination Booster Draft" jar="mage-tournament-booster-draft.jar" className="mage.tournament.BoosterDraftEliminationTournament" typeName="mage.tournament.BoosterDraftEliminationTournamentType"/>