Implemented Nightmare Shepherd

This commit is contained in:
Evan Kranzler 2020-01-11 18:08:01 -05:00
parent 35100c2532
commit 0533854d1d
3 changed files with 102 additions and 1 deletions

View file

@ -72,7 +72,7 @@ public class DiesCreatureTriggeredAbility extends TriggeredAbilityImpl {
if (filter.match(zEvent.getTarget(), sourceId, controllerId, game) && zEvent.getTarget().isCreature()) {
if (setTargetPointer) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
effect.setTargetPointer(new FixedTarget(event.getTargetId(), game));
}
}
return true;