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AI - Added code to handle TargetSpellOrPermanent (not smart).
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35b1e776d2
commit
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2 changed files with 35 additions and 3 deletions
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@ -559,6 +559,41 @@ public class ComputerPlayer<T extends ComputerPlayer<T>> extends PlayerImpl<T> i
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}
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}
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return false;
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}
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if (target instanceof TargetSpellOrPermanent) {
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List<Permanent> targets;
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boolean outcomeTargets = true;
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if (outcome.isGood()) {
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targets = threats(playerId, source == null?null:source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
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}
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else {
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targets = threats(opponentId, source == null?null:source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
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}
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if (targets.isEmpty() && target.isRequired()) {
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targets = threats(null, source == null?null:source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
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Collections.reverse(targets);
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outcomeTargets = false;
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//targets = game.getBattlefield().getActivePermanents(((TargetPermanent)target).getFilter(), playerId, game);
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}
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for (Permanent permanent: targets) {
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if (((TargetPermanent)target).canTarget(playerId, permanent.getId(), source, game)) {
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target.addTarget(permanent.getId(), source, game);
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if (!outcomeTargets || target.getMaxNumberOfTargets() <= target.getTargets().size()) {
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return true;
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}
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}
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}
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if (game.getStack().size() > 0) {
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Iterator<StackObject> it = game.getStack().iterator();
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while (it.hasNext()) {
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StackObject o = it.next();
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if (o instanceof Spell && !source.getId().equals(o.getStackAbility().getId())) {
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target.addTarget(o.getId(), source, game);
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return true;
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}
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}
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}
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return false;
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}
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if (target instanceof TargetCardInOpponentsGraveyard) {
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List<Card> cards = new ArrayList<>();
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