* Some changed to card moving (not finished)

This commit is contained in:
LevelX2 2015-10-15 08:32:58 +02:00
parent 06ef2609fa
commit 046da0f5d1
15 changed files with 202 additions and 104 deletions

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@ -0,0 +1,69 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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*/
package org.mage.test.cards.copy;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class InfiniteReflectionTest extends CardTestPlayerBase {
/**
*
*/
@Test
public void testCopyAsEnters() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 9);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
// addCard(Zone.BATTLEFIELD, playerA, "Birds of Paradise", 1);
// addCard(Zone.HAND, playerA, "Nantuko Husk", 1);// {2}{B}
addCard(Zone.GRAVEYARD, playerA, "Pillarfield Ox", 1);
// Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
addCard(Zone.HAND, playerA, "Reanimate", 1); // {B}
// Enchant creature
// When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.
// Nontoken creatures you control enter the battlefield as a copy of enchanted creature.
addCard(Zone.HAND, playerA, "Infinite Reflection", 1); // {5}{U}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Infinite Reflection", "Silvercoat Lion");
// castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nantuko Husk");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Reanimate", "Pillarfield Ox");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Silvercoat Lion", 2);
}
}

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@ -60,12 +60,11 @@ public class VesuvaTest extends CardTestPlayerBase {
addCard(Zone.HAND, playerB, "Glimmerpost", 1);
playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Glimmerpost");
playLand(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Glimmerpost");
playLand(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Vesuva");
setChoice(playerA, "Glimmerpost");
setStopAt(3, PhaseStep.BEGIN_COMBAT);
execute();
@ -75,31 +74,32 @@ public class VesuvaTest extends CardTestPlayerBase {
assertLife(playerA, 24); // 20 + 1 + 3
assertLife(playerB, 22); // 20 + 2
}
@Test
public void testDarkDepth() {
// Dark Depths enters the battlefield with ten ice counters on it.
// {3}: Remove an ice counter from Dark Depths.
// When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield.
addCard(Zone.BATTLEFIELD, playerB, "Dark Depths", 1);
// You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
addCard(Zone.HAND, playerA, "Vesuva", 1);
addCard(Zone.HAND, playerA, "Vesuva", 1);
playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Vesuva");
setChoice(playerA, "Dark Depths");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Dark Depths", 1);
assertPermanentCount(playerB, "Dark Depths", 1);
assertPermanentCount(playerA, "Vesuva", 0);
assertPermanentCount(playerA, "Dark Depths", 1);
Permanent darkDepth = getPermanent("Dark Depths", playerA);
if (darkDepth != null) {
Assert.assertEquals(darkDepth.getCounters().getCount("ice"), 10);
Assert.assertEquals(10, darkDepth.getCounters().getCount("ice"));
}
assertTappedCount("Dark Depths", true, 1);
}
}

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@ -1970,6 +1970,11 @@ public class TestPlayer implements Player {
return computerPlayer.scry(value, source, game);
}
@Override
public boolean moveCards(Card card, Zone toZone, Ability source, Game game, boolean tapped, boolean faceDown, boolean byOwner, ArrayList<UUID> appliedEffects) {
return computerPlayer.moveCards(card, toZone, source, game, tapped, faceDown, byOwner, appliedEffects);
}
@Override
public boolean moveCards(Set<Card> cards, Zone toZone, Ability source, Game game, boolean tapped, boolean faceDown, boolean byOwner, ArrayList<UUID> appliedEffects) {
return computerPlayer.moveCards(cards, toZone, source, game, tapped, faceDown, byOwner, appliedEffects);