Added Izzet Guildmage, Roling Spoil, Commandeer, Razor Golem, Guardian of the Guildpact.

This commit is contained in:
LevelX2 2014-12-03 21:51:59 +01:00
parent 496331995a
commit 0459322857
10 changed files with 529 additions and 4 deletions

View file

@ -11,7 +11,8 @@ import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
public class AffinityEffect extends CostModificationEffectImpl {
private FilterControlledPermanent filter;
private final FilterControlledPermanent filter;
public AffinityEffect(FilterControlledPermanent affinityFilter) {
super(Duration.Custom, Outcome.Benefit, CostModificationType.REDUCE_COST);

View file

@ -0,0 +1,93 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.AdjustingSourceCosts;
import mage.abilities.effects.common.AffinityEffect;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class AffinityForLandTypeAbility extends SimpleStaticAbility implements AdjustingSourceCosts {
private final FilterControlledPermanent filter;
String text;
public AffinityForLandTypeAbility(String landType, String text) {
super(Zone.OUTSIDE, new AffinityEffect(getFilter(landType)));
this.filter = getFilter(landType);
setRuleAtTheTop(true);
this.text = text;
}
private static FilterControlledPermanent getFilter(String landType) {
FilterControlledPermanent affinityfilter = new FilterControlledPermanent();
affinityfilter.add(new SubtypePredicate(landType));
return affinityfilter;
}
public AffinityForLandTypeAbility(final AffinityForLandTypeAbility ability) {
super(ability);
this.text = ability.text;
this.filter = ability.filter.copy();
}
@Override
public SimpleStaticAbility copy() {
return new AffinityForLandTypeAbility(this);
}
@Override
public String getRule() {
return "Affinity for " + text;
}
@Override
public void adjustCosts(Ability ability, Game game) {
if (ability instanceof SpellAbility) {
int count = game.getBattlefield().getAllActivePermanents(filter, ability.getControllerId(), game).size();
if (count > 0) {
CardUtil.adjustCost((SpellAbility)ability, count);
}
}
}
}

View file

@ -408,7 +408,9 @@ public class Spell implements StackObject, Card {
}
}
game.informPlayers(this.getName() + " is now " + newTargetDescription.toString());
if (newTargetDescription.length() > 0) {
game.informPlayers(this.getName() + " is now " + newTargetDescription.toString());
}
return true;
}
return false;