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Added Izzet Guildmage, Roling Spoil, Commandeer, Razor Golem, Guardian of the Guildpact.
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0459322857
10 changed files with 529 additions and 4 deletions
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@ -11,7 +11,8 @@ import mage.filter.common.FilterControlledPermanent;
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import mage.game.Game;
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public class AffinityEffect extends CostModificationEffectImpl {
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private FilterControlledPermanent filter;
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private final FilterControlledPermanent filter;
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public AffinityEffect(FilterControlledPermanent affinityFilter) {
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super(Duration.Custom, Outcome.Benefit, CostModificationType.REDUCE_COST);
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@ -0,0 +1,93 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.AdjustingSourceCosts;
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import mage.abilities.effects.common.AffinityEffect;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.util.CardUtil;
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/**
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*
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* @author LevelX2
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*/
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public class AffinityForLandTypeAbility extends SimpleStaticAbility implements AdjustingSourceCosts {
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private final FilterControlledPermanent filter;
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String text;
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public AffinityForLandTypeAbility(String landType, String text) {
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super(Zone.OUTSIDE, new AffinityEffect(getFilter(landType)));
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this.filter = getFilter(landType);
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setRuleAtTheTop(true);
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this.text = text;
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}
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private static FilterControlledPermanent getFilter(String landType) {
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FilterControlledPermanent affinityfilter = new FilterControlledPermanent();
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affinityfilter.add(new SubtypePredicate(landType));
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return affinityfilter;
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}
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public AffinityForLandTypeAbility(final AffinityForLandTypeAbility ability) {
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super(ability);
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this.text = ability.text;
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this.filter = ability.filter.copy();
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}
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@Override
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public SimpleStaticAbility copy() {
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return new AffinityForLandTypeAbility(this);
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}
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@Override
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public String getRule() {
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return "Affinity for " + text;
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}
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@Override
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public void adjustCosts(Ability ability, Game game) {
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if (ability instanceof SpellAbility) {
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int count = game.getBattlefield().getAllActivePermanents(filter, ability.getControllerId(), game).size();
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if (count > 0) {
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CardUtil.adjustCost((SpellAbility)ability, count);
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}
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}
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}
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}
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@ -408,7 +408,9 @@ public class Spell implements StackObject, Card {
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}
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}
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game.informPlayers(this.getName() + " is now " + newTargetDescription.toString());
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if (newTargetDescription.length() > 0) {
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game.informPlayers(this.getName() + " is now " + newTargetDescription.toString());
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}
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return true;
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}
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return false;
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