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Some fixes/updates to tooltip generation (e.g. charms).
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parent
3d4bb90805
commit
03c032e3b0
9 changed files with 17 additions and 13 deletions
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@ -166,8 +166,8 @@ public class Modes extends LinkedHashMap<UUID, Mode> {
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for (Mode mode: this.values()) {
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sb.append(mode.getEffects().getText(mode));
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if (this.size() > 1) {
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if (sb.length() > 2 && sb.substring(sb.length()-2, sb.length()).equals(". ")) {
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sb.delete(sb.length()-2, sb.length());
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if (sb.length() > 2 && sb.substring(sb.length()-1, sb.length()).equals(".")) {
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sb.delete(sb.length()-1, sb.length());
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}
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sb.append(andOr);
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}
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@ -58,18 +58,18 @@ public class Effects extends ArrayList<Effect> {
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String rule = null;
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for (Effect effect: this) {
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String endString = "";
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if (rule != null && rule.length()> 3 && !rule.endsWith(". ")) {
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if (rule != null && rule.length()> 3 && !rule.endsWith(".")) {
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endString = ". ";
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}
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rule = effect.getText(mode);
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if (rule != null) {
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if (rule.startsWith("and ")) {
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if (rule.startsWith("and ") || rule.startsWith(",")) {
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endString = " ";
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}
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sbText.append(endString).append(rule);
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}
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}
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if (rule != null && rule.length()> 3 && !rule.endsWith(". ")) {
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if (rule != null && rule.length()> 3 && !rule.endsWith(".") && !rule.endsWith("\"")) {
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sbText.append(".");
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}
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return sbText.toString();
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@ -70,7 +70,7 @@ public class GainAbilityAttachedEffect extends ContinuousEffectImpl<GainAbilityA
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setText();
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}
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public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType) {
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public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType) {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.ability = ability;
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this.attachmentType = attachmentType;
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@ -126,13 +126,17 @@ public class GainAbilityAttachedEffect extends ContinuousEffectImpl<GainAbilityA
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}
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sb.append(" creature ");
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if (duration == Duration.WhileOnBattlefield) {
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sb.append("has ");
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sb.append("has \"");
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} else {
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sb.append("gains ");
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}
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sb.append(ability.getRule());
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if (!duration.toString().isEmpty()) {
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sb.append(" ").append(duration.toString());
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} else {
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if (duration == Duration.WhileOnBattlefield) {
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sb.append("\"");
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}
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}
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staticText = sb.toString();
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}
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